It seems that trying to read the apk itself from the app is not possible?
It gives to me "Unathorized exception".

string apkPath = this.Application.Info.SourceDir;
using(Stream stream = System.IO.File.Open(apkPath))
{
}


On Sun, Apr 28, 2013 at 6:11 PM, Jonathan Pryor <j...@xamarin.com> wrote:

> On Apr 28, 2013, at 11:43 AM, Francesco Colombo <
> francesco.colo...@gmail.com> wrote:
> > What I meant was if there were any other way to read assets from the
> Assets folder bypassing the  AssetsManager.
>
> That should be possible. Assets are stored in the `.apk`, so you just need
> to bundle a .zip parser in your app (e.g. Ionic.Zip), grab the path to your
> `.apk`, and have at it:
>
>         string apiFile = context.ApplicationInfo.SourceDir;
>
>  - Jon
>
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