Sigh... Sorry. No error. :( I rebooted, and it still ran fine. Sorry I
can't help out.

Regards,

Ryan

On Tue, Jul 17, 2012 at 8:23 PM, Francesco Colombo <
francesco.colo...@gmail.com> wrote:

> Great,
>
> just download it and run, it happens when you launch the game.
>
>
> On Tue, Jul 17, 2012 at 12:18 PM, Ryan Smyth <r...@renegademinds.com>wrote:
>
>> Hello Francesco,
>>
>> If you have the steps to reproduce it, I have a Galaxy Tab 10.1 and have
>> a quick look. I just bought it, and it's downloading now.
>>
>> Cheers,
>>
>> Ryan
>>
>>
>> On Tue, Jul 17, 2012 at 7:52 PM, Francesco Colombo <
>> francesco.colo...@gmail.com> wrote:
>>
>>> Hi guys,
>>>
>>> After releasing my game Smashing Planets, I'm receiving some complains
>>> about a critical bug. This behaviour happens on a Galaxy S and Galaxy TAB.
>>> I can't reproduce it on my Galaxy S2.
>>>
>>> The game is based on the popular library Monogame.
>>>
>>> Any idea?
>>>
>>> Here the log:
>>>
>>> 07-11 10:59:10.263 E/mono    ( 3293):
>>> 07-11 10:59:10.263 E/mono    ( 3293): Unhandled Exception: 
>>> Java.Lang.Throwable: Exception of type 'Java.Lang.Throwable' was thrown.
>>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>>> Android.Runtime.JNIEnv.CallIntMethod 
>>> (intptr,intptr,Android.Runtime.JValue[]) <0x0007c>
>>> 07-11 10:59:10.263 E/mono    ( 3293): at Java.IO.InputStream.Read 
>>> (byte[],int,int) <0x001ef>
>>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>>> Android.Runtime.InputStreamInvoker.Read (byte[],int,int) <0x0003b>
>>> 07-11 10:59:10.263 E/mono    ( 3293): at System.IO.Stream.ReadByte () 
>>> <0x0003f>
>>> 07-11 10:59:10.263 E/mono    ( 3293): at System.IO.BinaryReader.ReadByte () 
>>> <0x0003b>
>>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>>> Microsoft.Xna.Framework.Content.ContentManager.ReadAsset<Microsoft.Xna.Framework.Graphics.Texture2D>
>>>  (string,System.Action`1<System.IDisposable>) <0x0035b>
>>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>>> Microsoft.Xna.Framework.Content.ContentManager.Load<Microsoft.Xna.Framework.Graphics.Texture2D>
>>>  (string) <0x000bf>
>>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>>> AdMaiora.Core.Helpers.ResourceLibrary.LoadTexture (string,string) <0x000b3>
>>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>>> AdMaiora.Core.View.ViewLoader.LoadContent () <0x001d3>
>>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>>> AdMaiora.Core.View.GameDirector.LoadContent () <0x0009f>
>>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>>> Microsoft.Xna.Framework.DrawableGameComponent.Initialize () <0x0002f>
>>> 07-11 10:59:10.263 E/mono    ( 3293): at 
>>> AdMaiora.Core.View.GameDirector.Initialize () <0x00373>
>>> 07-11 10:59:10.263 E/mono    ( 3293): at Microsoft.Xna
>>>
>>>
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>>
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