On Thursday, September 24, 2015 02:22:23 AM Marek Olšák wrote: > On Fri, Sep 4, 2015 at 9:47 PM, Bas Nieuwenhuizen > > <b...@basnieuwenhuizen.nl> wrote: > > This is needed by DCC when using compressed textures. > > > > Signed-off-by: Bas Nieuwenhuizen <b...@basnieuwenhuizen.nl> > > --- > > > > src/gallium/drivers/radeonsi/si_state.c | 2 ++ > > 1 file changed, 2 insertions(+) > > > > diff --git a/src/gallium/drivers/radeonsi/si_state.c > > b/src/gallium/drivers/radeonsi/si_state.c index 5c9c866..3e11922 100644 > > --- a/src/gallium/drivers/radeonsi/si_state.c > > +++ b/src/gallium/drivers/radeonsi/si_state.c > > @@ -2114,6 +2114,8 @@ static void si_set_framebuffer_state(struct > > pipe_context *ctx,> > > */ > > > > sctx->b.flags |= SI_CONTEXT_INV_TC_L1 | > > > > SI_CONTEXT_INV_TC_L2 | > > > > + SI_CONTEXT_PS_PARTIAL_FLUSH | > > + SI_CONTEXT_FLUSH_WITH_INV_L2 | > > This may work, but I think it does too much. > > The only hardware requirement I know of is that > CACHE_FLUSH_AND_INV_EVENT must be emitted before and after > DCC_DECOMPRESS. Is there any case where this is not sufficient? > > Marek
Changing how the fast clear(i.e. moving away from the CMASK) works seems to remove the need for SI_CONTEXT_PS_PARTIAL_FLUSH, so I am going to retest what cache flushes are actually needed. Bas _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev