On Mon, Aug 10, 2015 at 1:06 AM, Tapani Pälli <tapani.pa...@intel.com> wrote: > Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> > --- > src/mesa/main/teximage.c | 28 ++++++++++++++++++++++++++++ > 1 file changed, 28 insertions(+) > > diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c > index fc69387..3ea7b2a 100644 > --- a/src/mesa/main/teximage.c > +++ b/src/mesa/main/teximage.c > @@ -5782,6 +5782,18 @@ _mesa_TexImage3DMultisample(GLenum target, GLsizei > samples, > "glTexImage3DMultisample"); > } > > +static bool > +valid_texstorage_ms_parameters(GLsizei width, GLsizei height, GLsizei depth, > + GLsizei samples, const char *func) > +{ > + GET_CURRENT_CONTEXT(ctx); > + > + if (_mesa_tex_storage_invalid_dim(width, height, depth) || samples < 1) { > + _mesa_error(ctx, GL_INVALID_VALUE, "%s()", func); > + return false; > + } > + return true; > +} > I think samples = 0 is acceptable by the spec. samples < 0 or samples > max_samples is what generate GL_INVALID_VALUE error. samples count check is anyway taken care of by _mesa_check_sample_count() in _mesa_texture_image_multisample(). So, no need of a helper function here. Just do _mesa_valid_tex_storage_dim() checks.
> void GLAPIENTRY > _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, > @@ -5795,6 +5807,10 @@ _mesa_TexStorage2DMultisample(GLenum target, GLsizei > samples, > if (!texObj) > return; > > + if (!valid_texstorage_ms_parameters(width, height, 1, samples, > + "glTexStorage2DMultisample")) > + return; > + > _mesa_texture_image_multisample(ctx, 2, texObj, target, samples, > internalformat, width, height, 1, > fixedsamplelocations, GL_TRUE, > @@ -5814,6 +5830,10 @@ _mesa_TexStorage3DMultisample(GLenum target, GLsizei > samples, > if (!texObj) > return; > > + if (!valid_texstorage_ms_parameters(width, height, depth, samples, > + "glTexStorage3DMultisample")) > + return; > + > _mesa_texture_image_multisample(ctx, 3, texObj, target, samples, > internalformat, width, height, depth, > fixedsamplelocations, GL_TRUE, > @@ -5834,6 +5854,10 @@ _mesa_TextureStorage2DMultisample(GLuint texture, > GLsizei samples, > if (!texObj) > return; > > + if (!valid_texstorage_ms_parameters(width, height, 1, samples, > + "glTextureStorage2DMultisample")) > + return; > + > _mesa_texture_image_multisample(ctx, 2, texObj, texObj->Target, samples, > internalformat, width, height, 1, > fixedsamplelocations, GL_TRUE, > @@ -5855,6 +5879,10 @@ _mesa_TextureStorage3DMultisample(GLuint texture, > GLsizei samples, > if (!texObj) > return; > > + if (!valid_texstorage_ms_parameters(width, height, depth, samples, > + "glTextureStorage3DMultisample")) > + return; > + > _mesa_texture_image_multisample(ctx, 3, texObj, texObj->Target, samples, > internalformat, width, height, depth, > fixedsamplelocations, GL_TRUE, > -- > 2.1.0 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev