On Fri, 2015-08-14 at 10:43 -0700, Anuj Phogat wrote: > On Fri, Aug 14, 2015 at 10:30 AM, Anuj Phogat <anuj.pho...@gmail.com> wrote: > > On Mon, Aug 10, 2015 at 1:06 AM, Tapani Pälli <tapani.pa...@intel.com> > > wrote: > > > Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> > > > --- > > > src/mesa/main/teximage.c | 28 ++++++++++++++++++++++++++++ > > > 1 file changed, 28 insertions(+) > > > > > > diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c > > > index fc69387..3ea7b2a 100644 > > > --- a/src/mesa/main/teximage.c > > > +++ b/src/mesa/main/teximage.c > > > @@ -5782,6 +5782,18 @@ _mesa_TexImage3DMultisample(GLenum target, > > > GLsizei samples, > > > "glTexImage3DMultisample"); > > > } > > > > > > +static bool > > > +valid_texstorage_ms_parameters(GLsizei width, GLsizei height, GLsizei > > > depth, > > > + GLsizei samples, const char *func) > > > +{ > > > + GET_CURRENT_CONTEXT(ctx); > > > + > > > + if (_mesa_tex_storage_invalid_dim(width, height, depth) || samples < > > > 1) { > > > + _mesa_error(ctx, GL_INVALID_VALUE, "%s()", func); > > > + return false; > > > + } > > > + return true; > > > +} > > > > > I think samples = 0 is acceptable by the spec. samples < 0 or samples > > > max_samples is what generate GL_INVALID_VALUE error. samples > > count check is anyway taken care of by _mesa_check_sample_count() > > in _mesa_texture_image_multisample(). So, no need of a helper function > > here. Just do _mesa_valid_tex_storage_dim() checks. > > > Now I noticed that samples = 0 is not acceptable in GLES 3.1 but don't see > it in GL. Add an ES 3.1 check here.
You seem to have reviewed v1 of the series. Tapani has sent a v2. The GL 4.5 spec says that samples = 0 is not acceptable for either *Storage*Multisample or *Image*Multisample. See my comenets on v2 of the patch. > > > > void GLAPIENTRY > > > _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, > > > @@ -5795,6 +5807,10 @@ _mesa_TexStorage2DMultisample(GLenum target, > > > GLsizei samples, > > > if (!texObj) > > > return; > > > > > > + if (!valid_texstorage_ms_parameters(width, height, 1, samples, > > > + "glTexStorage2DMultisample")) > > > + return; > > > + > > > _mesa_texture_image_multisample(ctx, 2, texObj, target, samples, > > > internalformat, width, height, 1, > > > fixedsamplelocations, GL_TRUE, > > > @@ -5814,6 +5830,10 @@ _mesa_TexStorage3DMultisample(GLenum target, > > > GLsizei samples, > > > if (!texObj) > > > return; > > > > > > + if (!valid_texstorage_ms_parameters(width, height, depth, samples, > > > + "glTexStorage3DMultisample")) > > > + return; > > > + > > > _mesa_texture_image_multisample(ctx, 3, texObj, target, samples, > > > internalformat, width, height, > > > depth, > > > fixedsamplelocations, GL_TRUE, > > > @@ -5834,6 +5854,10 @@ _mesa_TextureStorage2DMultisample(GLuint texture, > > > GLsizei samples, > > > if (!texObj) > > > return; > > > > > > + if (!valid_texstorage_ms_parameters(width, height, 1, samples, > > > + > > > "glTextureStorage2DMultisample")) > > > + return; > > > + > > > _mesa_texture_image_multisample(ctx, 2, texObj, texObj->Target, > > > samples, > > > internalformat, width, height, 1, > > > fixedsamplelocations, GL_TRUE, > > > @@ -5855,6 +5879,10 @@ _mesa_TextureStorage3DMultisample(GLuint texture, > > > GLsizei samples, > > > if (!texObj) > > > return; > > > > > > + if (!valid_texstorage_ms_parameters(width, height, depth, samples, > > > + > > > "glTextureStorage3DMultisample")) > > > + return; > > > + > > > _mesa_texture_image_multisample(ctx, 3, texObj, texObj->Target, > > > samples, > > > internalformat, width, height, > > > depth, > > > fixedsamplelocations, GL_TRUE, > > > -- > > > 2.1.0 > > > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev