On 08/10/2015 11:06 AM, Tapani Pälli wrote:
Hello; Here's bunch of changes to texture storage. I have a branch to enable GL_OES_texture_storage_multisample_2d_array and I extracted changes not directly related to extension itself and I see generic to OpenGL ES 3.1. Hopefully I haven't overlapped too much with your work here Marta, sorry if I did!
There was overlap indeed. Patch 4 can be forgotten, it has been adressed already by Marta. For the rest of changes I will put Marta as co-author where changes overlap.
Thanks; Tapani Pälli (4): mesa: expose dimension check for glTex*Storage functions mesa: validate size parameters for glTexStorage*Multisample mesa: set correct error for non-renderable multisample textures mesa: allow multisampled integer texture formats for ES 3.1 src/mesa/main/multisample.c | 6 ++++-- src/mesa/main/teximage.c | 43 ++++++++++++++++++++++++++++++++++++++++--- src/mesa/main/texstorage.c | 22 +++++++++++++++++++++- src/mesa/main/texstorage.h | 3 +++ 4 files changed, 68 insertions(+), 6 deletions(-)
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