On 08/10/2015 11:06 AM, Tapani Pälli wrote:
Hello;

Here's bunch of changes to texture storage. I have a branch to enable
GL_OES_texture_storage_multisample_2d_array and I extracted changes not
directly related to extension itself and I see generic to OpenGL ES 3.1.
Hopefully I haven't overlapped too much with your work here Marta,
sorry if I did!

There was overlap indeed. Patch 4 can be forgotten, it has been adressed already by Marta. For the rest of changes I will put Marta as co-author where changes overlap.


Thanks;

Tapani Pälli (4):
   mesa: expose dimension check for glTex*Storage functions
   mesa: validate size parameters for glTexStorage*Multisample
   mesa: set correct error for non-renderable multisample textures
   mesa: allow multisampled integer texture formats for ES 3.1

  src/mesa/main/multisample.c |  6 ++++--
  src/mesa/main/teximage.c    | 43 ++++++++++++++++++++++++++++++++++++++++---
  src/mesa/main/texstorage.c  | 22 +++++++++++++++++++++-
  src/mesa/main/texstorage.h  |  3 +++
  4 files changed, 68 insertions(+), 6 deletions(-)

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