Hello; Here's bunch of changes to texture storage. I have a branch to enable GL_OES_texture_storage_multisample_2d_array and I extracted changes not directly related to extension itself and I see generic to OpenGL ES 3.1. Hopefully I haven't overlapped too much with your work here Marta, sorry if I did!
Thanks; Tapani Pälli (4): mesa: expose dimension check for glTex*Storage functions mesa: validate size parameters for glTexStorage*Multisample mesa: set correct error for non-renderable multisample textures mesa: allow multisampled integer texture formats for ES 3.1 src/mesa/main/multisample.c | 6 ++++-- src/mesa/main/teximage.c | 43 ++++++++++++++++++++++++++++++++++++++++--- src/mesa/main/texstorage.c | 22 +++++++++++++++++++++- src/mesa/main/texstorage.h | 3 +++ 4 files changed, 68 insertions(+), 6 deletions(-) -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev