Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> --- src/mesa/main/teximage.c | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index fc69387..3ea7b2a 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -5782,6 +5782,18 @@ _mesa_TexImage3DMultisample(GLenum target, GLsizei samples, "glTexImage3DMultisample"); } +static bool +valid_texstorage_ms_parameters(GLsizei width, GLsizei height, GLsizei depth, + GLsizei samples, const char *func) +{ + GET_CURRENT_CONTEXT(ctx); + + if (_mesa_tex_storage_invalid_dim(width, height, depth) || samples < 1) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s()", func); + return false; + } + return true; +} void GLAPIENTRY _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, @@ -5795,6 +5807,10 @@ _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, if (!texObj) return; + if (!valid_texstorage_ms_parameters(width, height, 1, samples, + "glTexStorage2DMultisample")) + return; + _mesa_texture_image_multisample(ctx, 2, texObj, target, samples, internalformat, width, height, 1, fixedsamplelocations, GL_TRUE, @@ -5814,6 +5830,10 @@ _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples, if (!texObj) return; + if (!valid_texstorage_ms_parameters(width, height, depth, samples, + "glTexStorage3DMultisample")) + return; + _mesa_texture_image_multisample(ctx, 3, texObj, target, samples, internalformat, width, height, depth, fixedsamplelocations, GL_TRUE, @@ -5834,6 +5854,10 @@ _mesa_TextureStorage2DMultisample(GLuint texture, GLsizei samples, if (!texObj) return; + if (!valid_texstorage_ms_parameters(width, height, 1, samples, + "glTextureStorage2DMultisample")) + return; + _mesa_texture_image_multisample(ctx, 2, texObj, texObj->Target, samples, internalformat, width, height, 1, fixedsamplelocations, GL_TRUE, @@ -5855,6 +5879,10 @@ _mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples, if (!texObj) return; + if (!valid_texstorage_ms_parameters(width, height, depth, samples, + "glTextureStorage3DMultisample")) + return; + _mesa_texture_image_multisample(ctx, 3, texObj, texObj->Target, samples, internalformat, width, height, depth, fixedsamplelocations, GL_TRUE, -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev