On Thu, Jul 23, 2015 at 1:01 AM, Eduardo Lima Mitev <el...@igalia.com> wrote: > On 07/23/2015 05:20 AM, Jason Ekstrand wrote: >> On Wed, Jul 22, 2015 at 4:37 AM, Eduardo Lima Mitev <el...@igalia.com> wrote: >>> On 07/13/2015 01:57 PM, Jason Ekstrand wrote: >>>> On Wed, Jul 8, 2015 at 11:54 PM, Eduardo Lima Mitev <el...@igalia.com> >>>> wrote: >>>>> On 06/30/2015 06:51 PM, Jason Ekstrand wrote: >>>>>> On Fri, Jun 26, 2015 at 1:06 AM, Eduardo Lima Mitev <el...@igalia.com> >>>>>> wrote: >>>>>>> The index into the output_reg array where to store the destination >>>>>>> register is >>>>>>> fetched from the nir_outputs map built during nir_setup_outputs stage. >>>>>>> >>>>>>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89580 >>>>>>> --- >>>>>>> src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 17 +++++++++++++++-- >>>>>>> 1 file changed, 15 insertions(+), 2 deletions(-) >>>>>>> >>>>>>> diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp >>>>>>> b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp >>>>>>> index 8a2d335..55d4490 100644 >>>>>>> --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp >>>>>>> +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp >>>>>>> @@ -520,10 +520,23 @@ >>>>>>> vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr) >>>>>>> } >>>>>>> >>>>>>> case nir_intrinsic_store_output_indirect: >>>>>>> + has_indirect = true; >>>>>>> /* fallthrough */ >>>>>>> - case nir_intrinsic_store_output: >>>>>>> - /* @TODO: Not yet implemented */ >>>>>>> + case nir_intrinsic_store_output: { >>>>>>> + int offset = instr->const_index[0]; >>>>>>> + int output = nir_outputs[offset]; >>>>>>> + >>>>>>> + src = get_nir_src(instr->src[0], nir_output_types[offset]); >>>>>>> + dest = dst_reg(src); >>>>>>> + >>>>>>> + dest.writemask = brw_writemask_for_size(instr->num_components); >>>>>>> + >>>>>>> + if (has_indirect) >>>>>>> + dest.reladdr = new(mem_ctx) >>>>>>> src_reg(get_nir_src(instr->src[1])); >>>>>>> + >>>>>>> + output_reg[output] = dest; >>>>>> >>>>>> I'm very confused about the amount of indirection going on here. It >>>>>> seems to me that we should be setting these outputs up in >>>>>> setup_outputs() rather than storring off a map from ints to other ints >>>>>> and setting it up here. I didn't make this comment on the patch for >>>>>> setup_outputs() because I wanted to wait to see it used before I >>>>>> commented on it. >>>>>> >>>>>> I'm guessing you did it this way because the nir_assign_var_locations >>>>>> is giving you bogus values. If so, then it might be better to just >>>>>> assign variable locations in setup_outputs() rather than having a >>>>>> remap table. The whole point of nir_lower_io is to make IO easy for >>>>>> the back-end. If you need a re-map table, then it's no longer making >>>>>> it easy and we need to think more about what's going on. >>>>>> --Jason >>>>>> >>>>> >>>>> That double indirection felt bad since the beginning, but it was needed >>>>> to store the original variable's location (var->data.location). Let me >>>>> explain: >>>>> >>>>> We are (re)using the plumbering in vec4_visitor to setup URB, so the >>>>> only thing we need to do is to store the out register in "output_reg" >>>>> map at the correct location. And that location is given by the original >>>>> location in the shader (var->data.location). >>>>> >>>>> So, in this case, "nir_assign_var_locations" pass, which constructs >>>>> var->data.driver_location, is not useful to us, except to give us >>>>> consecutive indexes to construct the other map we have, the type map, >>>>> which is needed to carry the correct type from the original variable to >>>>> the output register. >>>> >>>> If nir_assign_var_locations isn't doing anything for you, don't call >>>> it. You'll need to do something with var->data.driver_location. If >>>> what you really want is var->data.location, then just copy that to >>>> var->data.driver_location when you do nir_setup_outputs. Or >>>> (depending on how the URB setup works, I don't actually know), put the >>>> actual URB location in var->data.driver_location when you walk the >>>> outputs. >>>> >>>> From there, you have two options. One would be to setup output_reg at >>>> the same time with the correct types right away and emit a MOV when >>>> you get a store_output. (Copy propagation should clean up the MOV.) >>>> For what it's worth, I don't think the type matters; a URB write just >>>> writes data to something so as long as you don't have a type mismatch >>>> in a MOV, the hardware won't care. >>>> >>>> The other option, would be to directly emit the URB write in >>>> store_output. At the moment, it may be better to take the first >>>> option since that better matches what the FS does right now. But both >>>> should work fine. >>>> >>> >>> Thanks for these hints, they were very useful. >>> >>> I rewrote the implementation of store_output intrinsic to avoid the >>> setup phase completely. The type, as you suggested, was not important as >>> long as they match while MOVing the contents of output_reg. To guarantee >>> that, I had to patch the emit_urb_slot() to guarantee the types always >>> match. This code is shared with vec4_visitor, so it makes sense to move >>> the safeguards there instead of having both backends provide the correct >>> register type in output_reg entries. >>> For reference, this is the patch that implements it: >>> https://github.com/Igalia/mesa/commit/8c703937f285c0b3a1e7bf6681c7ed7fe09815aa >> >> Seems reasonable. >> >>> I also put var->data.location in const_index[1] of the intrinsic op, and >>> disabled nir_assign_var_locations() for output variables, since I don't >>> need var->data.driver_location. I could have used const_index[0], but I >>> prefer to leave driver_location there, and use const_index[1], to avoid >>> breaking any driver that rely on current layout of const_index (like >>> FS-nir). I think it is a safer approach. >> >> You're not going to break anything by going through the output >> variables and setting driver_location equal to location. The whole >> point of driver_location is to store some backend-specific index for >> the variable. In other words, to do exactly what you're doing. The >> assign_var_locations calls are simply convenience functions for >> setting the driver_location field. In other words, using >> driver_location and const_index[0] is *exactly* what you should do. >> > > Well, FS-nir relies on const_index[0] being data.driver_location. So at > the very least I have to put a condition like: > > if (scalar) > const_index[0] = var->data.driver_location > else > const_index[0] = var->data.location > > Otherwise we directly break our own FS-nir pass. > > My first implementation did that, but since this is common NIR code > (theoretically) shared with other backends, putting var->data.location > in const_index[0] for all non-scalar backends seemed like a bad idea. > Specially considering that this is very dependent on the implementation > of URB file in vec4_visitor, with the output_reg intermediate map and > all. That's why I decided to play safe on pure-NIR side, having both > driver_location and location available to backends. > > But if you think I can ignore this then I'm all for it too.
What I meant was more like the following in brw_nir.c: if (is_scalar) { assign_var_locations(&nir->outputs, &nir->num_outputs, true); } else { foreach_list_typed(nir_variable, var, node, &nir->outputs) var->data.driver_location = var->data.location; } and then just let nir_lower_io use the driver location all the time. Does that make more sense? >> --Jason >> >>> All in all, the store_output implementation got much simpler. >>> >>>>> So, before knowing that I could modify nir_lower_io, my best shot at >>>>> transferring the original variable location was to create this >>>>> nir_outputs map. Now, what I have done is to put that value in >>>>> const_index[1] of the intrinsic instruction, which was previously >>>>> unused. What do you think? >>>>> >>>>> That removes the offset to offset map, but we still need the type map. >>>>> >>>>> About your comment on initializing the register during setup stage, I'm >>>>> a bit confused: the register that we need to store is not available >>>>> during setup stage, because we still don't have local registers allocated. >>>> >>>> What do you mean? Because you don't have the destination of the >>>> output_write intrinsic allocated? Even if the register has a file of >>>> BAD_FILE, you could still store the type there. Also, as I said >>>> above, the hardware shouldn't care about the types of data. As long >>>> as the URB write code doesn't accidentally do a float -> int >>>> conversion or something, we should be fine. >>>> --Jason >>>> >>>>>>> break; >>>>>>> + } >>>>>>> >>>>>>> case nir_intrinsic_load_vertex_id: >>>>>>> unreachable("should be lowered by lower_vertex_id()"); >>>>>>> -- >>>>> >>>> >>> >> > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev