On Wed, Jul 22, 2015 at 4:37 AM, Eduardo Lima Mitev <el...@igalia.com> wrote: > On 07/13/2015 01:57 PM, Jason Ekstrand wrote: >> On Wed, Jul 8, 2015 at 11:54 PM, Eduardo Lima Mitev <el...@igalia.com> wrote: >>> On 06/30/2015 06:51 PM, Jason Ekstrand wrote: >>>> On Fri, Jun 26, 2015 at 1:06 AM, Eduardo Lima Mitev <el...@igalia.com> >>>> wrote: >>>>> The index into the output_reg array where to store the destination >>>>> register is >>>>> fetched from the nir_outputs map built during nir_setup_outputs stage. >>>>> >>>>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89580 >>>>> --- >>>>> src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 17 +++++++++++++++-- >>>>> 1 file changed, 15 insertions(+), 2 deletions(-) >>>>> >>>>> diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp >>>>> b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp >>>>> index 8a2d335..55d4490 100644 >>>>> --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp >>>>> +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp >>>>> @@ -520,10 +520,23 @@ >>>>> vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr) >>>>> } >>>>> >>>>> case nir_intrinsic_store_output_indirect: >>>>> + has_indirect = true; >>>>> /* fallthrough */ >>>>> - case nir_intrinsic_store_output: >>>>> - /* @TODO: Not yet implemented */ >>>>> + case nir_intrinsic_store_output: { >>>>> + int offset = instr->const_index[0]; >>>>> + int output = nir_outputs[offset]; >>>>> + >>>>> + src = get_nir_src(instr->src[0], nir_output_types[offset]); >>>>> + dest = dst_reg(src); >>>>> + >>>>> + dest.writemask = brw_writemask_for_size(instr->num_components); >>>>> + >>>>> + if (has_indirect) >>>>> + dest.reladdr = new(mem_ctx) src_reg(get_nir_src(instr->src[1])); >>>>> + >>>>> + output_reg[output] = dest; >>>> >>>> I'm very confused about the amount of indirection going on here. It >>>> seems to me that we should be setting these outputs up in >>>> setup_outputs() rather than storring off a map from ints to other ints >>>> and setting it up here. I didn't make this comment on the patch for >>>> setup_outputs() because I wanted to wait to see it used before I >>>> commented on it. >>>> >>>> I'm guessing you did it this way because the nir_assign_var_locations >>>> is giving you bogus values. If so, then it might be better to just >>>> assign variable locations in setup_outputs() rather than having a >>>> remap table. The whole point of nir_lower_io is to make IO easy for >>>> the back-end. If you need a re-map table, then it's no longer making >>>> it easy and we need to think more about what's going on. >>>> --Jason >>>> >>> >>> That double indirection felt bad since the beginning, but it was needed >>> to store the original variable's location (var->data.location). Let me >>> explain: >>> >>> We are (re)using the plumbering in vec4_visitor to setup URB, so the >>> only thing we need to do is to store the out register in "output_reg" >>> map at the correct location. And that location is given by the original >>> location in the shader (var->data.location). >>> >>> So, in this case, "nir_assign_var_locations" pass, which constructs >>> var->data.driver_location, is not useful to us, except to give us >>> consecutive indexes to construct the other map we have, the type map, >>> which is needed to carry the correct type from the original variable to >>> the output register. >> >> If nir_assign_var_locations isn't doing anything for you, don't call >> it. You'll need to do something with var->data.driver_location. If >> what you really want is var->data.location, then just copy that to >> var->data.driver_location when you do nir_setup_outputs. Or >> (depending on how the URB setup works, I don't actually know), put the >> actual URB location in var->data.driver_location when you walk the >> outputs. >> >> From there, you have two options. One would be to setup output_reg at >> the same time with the correct types right away and emit a MOV when >> you get a store_output. (Copy propagation should clean up the MOV.) >> For what it's worth, I don't think the type matters; a URB write just >> writes data to something so as long as you don't have a type mismatch >> in a MOV, the hardware won't care. >> >> The other option, would be to directly emit the URB write in >> store_output. At the moment, it may be better to take the first >> option since that better matches what the FS does right now. But both >> should work fine. >> > > Thanks for these hints, they were very useful. > > I rewrote the implementation of store_output intrinsic to avoid the > setup phase completely. The type, as you suggested, was not important as > long as they match while MOVing the contents of output_reg. To guarantee > that, I had to patch the emit_urb_slot() to guarantee the types always > match. This code is shared with vec4_visitor, so it makes sense to move > the safeguards there instead of having both backends provide the correct > register type in output_reg entries. > For reference, this is the patch that implements it: > https://github.com/Igalia/mesa/commit/8c703937f285c0b3a1e7bf6681c7ed7fe09815aa
Seems reasonable. > I also put var->data.location in const_index[1] of the intrinsic op, and > disabled nir_assign_var_locations() for output variables, since I don't > need var->data.driver_location. I could have used const_index[0], but I > prefer to leave driver_location there, and use const_index[1], to avoid > breaking any driver that rely on current layout of const_index (like > FS-nir). I think it is a safer approach. You're not going to break anything by going through the output variables and setting driver_location equal to location. The whole point of driver_location is to store some backend-specific index for the variable. In other words, to do exactly what you're doing. The assign_var_locations calls are simply convenience functions for setting the driver_location field. In other words, using driver_location and const_index[0] is *exactly* what you should do. --Jason > All in all, the store_output implementation got much simpler. > >>> So, before knowing that I could modify nir_lower_io, my best shot at >>> transferring the original variable location was to create this >>> nir_outputs map. Now, what I have done is to put that value in >>> const_index[1] of the intrinsic instruction, which was previously >>> unused. What do you think? >>> >>> That removes the offset to offset map, but we still need the type map. >>> >>> About your comment on initializing the register during setup stage, I'm >>> a bit confused: the register that we need to store is not available >>> during setup stage, because we still don't have local registers allocated. >> >> What do you mean? Because you don't have the destination of the >> output_write intrinsic allocated? Even if the register has a file of >> BAD_FILE, you could still store the type there. Also, as I said >> above, the hardware shouldn't care about the types of data. As long >> as the URB write code doesn't accidentally do a float -> int >> conversion or something, we should be fine. >> --Jason >> >>>>> break; >>>>> + } >>>>> >>>>> case nir_intrinsic_load_vertex_id: >>>>> unreachable("should be lowered by lower_vertex_id()"); >>>>> -- >>> >> > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev