On Mon, Mar 2, 2015 at 11:33 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote:
> On Mon, Mar 2, 2015 at 2:32 PM, Jason Ekstrand <ja...@jlekstrand.net> > wrote: > > > > > > On Mon, Mar 2, 2015 at 11:18 AM, Ilia Mirkin <imir...@alum.mit.edu> > wrote: > >> > >> Hmmm... I was just looking at this code in connection to attepmting to > >> enable ARB_texture_stencil8, and it _seems_ like that should be if > >> (ARB_texture_stencil8) -- I didn't see what in ARB_stencil_texturing > >> had to do with being able to have a GL_STENCIL_INDEX* internal > >> format... > > > > > > I just pushed it because it does fix a bug... However, you do raise a > good > > point. Maybe we should change the i965 driver to use GL_STENCIL_INDEX > for > > the internal format for our internal stencil buffers. > > How do you end up with a GL_STENCIL_INDEX internal format in the first > place? Without ARB_texture_stencil8 that's not a thing, is it? > We're using it internally for doing stencil blits. I'm going to Cc Neil and he can explain what's going on there better than I can as he was the one who wrote most of that code. --Jason
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