On Mon, Mar 2, 2015 at 2:32 PM, Jason Ekstrand <ja...@jlekstrand.net> wrote: > > > On Mon, Mar 2, 2015 at 11:18 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >> >> Hmmm... I was just looking at this code in connection to attepmting to >> enable ARB_texture_stencil8, and it _seems_ like that should be if >> (ARB_texture_stencil8) -- I didn't see what in ARB_stencil_texturing >> had to do with being able to have a GL_STENCIL_INDEX* internal >> format... > > > I just pushed it because it does fix a bug... However, you do raise a good > point. Maybe we should change the i965 driver to use GL_STENCIL_INDEX for > the internal format for our internal stencil buffers.
How do you end up with a GL_STENCIL_INDEX internal format in the first place? Without ARB_texture_stencil8 that's not a thing, is it? _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev