Previously array spacing lod0 was only used with a single mip level. It indicated that no mip level spacing should be used between array slices.
gen6 stencil only support LOD0, so we need to allocate the miptree similar to array spacing lod0, except we also need space for more than just one mip level. So, the miptree is allocated with tightly packed array slice spacing, but we still also pack the miplevels into the region similar to a normal multi mip level packing. Essentially, the miptree is set up as if the texture slices formed one tall 2D texture, rather than a 2D array. Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com> --- src/mesa/drivers/dri/i965/brw_tex_layout.c | 21 +++++++++++++++++++-- 1 file changed, 19 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index 76044b2..8a0912d 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -203,6 +203,11 @@ brw_miptree_layout_2d(struct intel_mipmap_tree *mt) if (mt->compressed) img_height /= mt->align_h; + if (mt->array_spacing_lod0) { + /* Compact arrays with separated miplevels */ + img_height *= depth; + } + /* Because the images are packed better, the final offset * might not be the maximal one: */ @@ -238,6 +243,7 @@ brw_miptree_layout_texture_array(struct brw_context *brw, struct intel_mipmap_tree *mt) { int h0, h1; + unsigned height = mt->physical_height0; h0 = ALIGN(mt->physical_height0, mt->align_h); h1 = ALIGN(minify(mt->physical_height0, 1), mt->align_h); @@ -251,11 +257,22 @@ brw_miptree_layout_texture_array(struct brw_context *brw, brw_miptree_layout_2d(mt); for (unsigned level = mt->first_level; level <= mt->last_level; level++) { + unsigned img_height; + img_height = ALIGN(height, mt->align_h); + if (mt->compressed) + img_height /= mt->align_h; + for (int q = 0; q < mt->physical_depth0; q++) { - intel_miptree_set_image_offset(mt, level, q, 0, q * physical_qpitch); + if (mt->array_spacing_lod0) { + intel_miptree_set_image_offset(mt, level, q, 0, q * img_height); + } else { + intel_miptree_set_image_offset(mt, level, q, 0, q * physical_qpitch); + } } + height = minify(height, 1); } - mt->total_height = physical_qpitch * mt->physical_depth0; + if (!mt->array_spacing_lod0) + mt->total_height = physical_qpitch * mt->physical_depth0; align_cube(mt); } -- 2.0.0.rc4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev