https://bugs.freedesktop.org/show_bug.cgi?id=78914
--- Comment #4 from Roland Scheidegger <srol...@vmware.com> --- I agree this looks like a rasterization problem. I'll look into it when I find some time. Right now I have no idea why that happens - there's the code which would rotate the vertices but this all happens with fixed point thus it should still produce the same fragments afaict. But there might be a bug in this logic somewhere. The more easy it is to reproduce the better. If you could get a apitrace that would be helpful. -- You are receiving this mail because: You are the assignee for the bug.
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