https://bugs.freedesktop.org/show_bug.cgi?id=65426
--- Comment #6 from José Fonseca <jfons...@vmware.com> --- (In reply to comment #5) > Is this really a problem? Mesa might not always reuse buffer names, but that > does not mean the buffer wasn't properly deleted. As far as I can see, > OpenGL does not require name reuse. It's standard compliant, but it sounds like a symptom of a leak. -- You are receiving this mail because: You are the assignee for the bug.
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