https://bugs.freedesktop.org/show_bug.cgi?id=65426

--- Comment #6 from José Fonseca <jfons...@vmware.com> ---
(In reply to comment #5)
> Is this really a problem? Mesa might not always reuse buffer names, but that
> does not mean the buffer wasn't properly deleted. As far as I can see,
> OpenGL does not require name reuse.

It's standard compliant, but it sounds like a symptom of a leak.

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