On 30 November 2017 at 22:06, Gert Wollny <gw.foss...@gmail.com> wrote: > Am Donnerstag, den 30.11.2017, 17:56 +1000 schrieb Dave Airlie: >> On 30 November 2017 at 17:20, Gert Wollny <gw.foss...@gmail.com> >> wrote: >> > Am Donnerstag, den 30.11.2017, 09:30 +1000 schrieb Dave Airlie: >> > > On 29 November 2017 at 22:46, Gert Wollny <gw.foss...@gmail.com> >> > > wrote: >> > > > >> > > > >> > > > I run the arb_compute_shader piglits on BARTS, the piglits >> > > > >> > > > basic-texelfetch >> > > > border-color >> > > > multiple-workgroups >> > > > basic-uniform-access >> > > > multiple-texture-reading >> > > > simple-barrier >> > > > >> > > > result in GPU lockups and, consequently, fail. The other 20 >> > > > tests >> > > > pass. >> > > >> > > Does the attached patch help with the lockups at all? >> > >> > no, no changes with the arb_compute_shader tests, >> >> Could you give: >> https://cgit.freedesktop.org/~airlied/mesa/log/?h=r600-wip-cs a spin? >> >> I'm guessing WIP hacks might fix it, but I really want to avoid >> flushing. it might be necessary to reemit a bunch of graphics state. > > To compile this I had to switch to LLVM 3.9, because the tree doesn't > compile with LLVM >= 4.0. > > Anyway, it fixes all the arb_compute_shader piglits and I by using > MESA_GL_VERSION_OVERRIDE=4.3 I am even able to walk around in a > properly rendered "Alien Isolation" (25-45 FPS, GPU: Radeon 6850 HD, > CPU: FX 6300). >
I've pushed a bunch of the code, except for the final enables, Care to give my r600-gl-4.3 branch a spin? It has the workaround I think I need to stabilise stuff for now. Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev