On 29 November 2017 at 14:36, Dave Airlie <airl...@gmail.com> wrote: > This set of patches enables compute shaders on r600 and exposes GLSL 4.30 > support. They are pretty alpha level, but I'd like to land some of them > (maybe disabled) so I can avoid the rebasing fun with the more intrusive > ones. > > It is based on the previous ssbo support patch. > > It may not be stable, I have a few patches sitting on top locally > for flushing various things I want to figure out if they are required or > if I can fix things properly. > > It for some reason fails to launch compute on cayman and hangs instead, > I've got some traces from fglrx, just need to take time to work out what > crashes, I've tested it on CAICOS mostly.
FYI, I got cayman shaders running today, but it appears cayman uses GDS for atomics not the append/consume ctrs, at least the current code doesn't work and tracing fglrx show is using GDS. I've written the code but haven't debugged it into working yet. Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev