Am Donnerstag, den 30.11.2017, 17:56 +1000 schrieb Dave Airlie: > On 30 November 2017 at 17:20, Gert Wollny <gw.foss...@gmail.com> > wrote: > > Am Donnerstag, den 30.11.2017, 09:30 +1000 schrieb Dave Airlie: > > > On 29 November 2017 at 22:46, Gert Wollny <gw.foss...@gmail.com> > > > wrote: > > > > > > > > > > > > I run the arb_compute_shader piglits on BARTS, the piglits > > > > > > > > basic-texelfetch > > > > border-color > > > > multiple-workgroups > > > > basic-uniform-access > > > > multiple-texture-reading > > > > simple-barrier > > > > > > > > result in GPU lockups and, consequently, fail. The other 20 > > > > tests > > > > pass. > > > > > > Does the attached patch help with the lockups at all? > > > > no, no changes with the arb_compute_shader tests, > > Could you give: > https://cgit.freedesktop.org/~airlied/mesa/log/?h=r600-wip-cs a spin? > > I'm guessing WIP hacks might fix it, but I really want to avoid > flushing. it might be necessary to reemit a bunch of graphics state.
To compile this I had to switch to LLVM 3.9, because the tree doesn't compile with LLVM >= 4.0. Anyway, it fixes all the arb_compute_shader piglits and I by using MESA_GL_VERSION_OVERRIDE=4.3 I am even able to walk around in a properly rendered "Alien Isolation" (25-45 FPS, GPU: Radeon 6850 HD, CPU: FX 6300). Best, Gert _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev