W dniu 10.01.2017 o 18:48, Jason Ekstrand pisze:

Hi,

Can we add workaround to drirc and enable this only when needed?

Best Regards
Krzysztof Cybulski

I'll be honest, I'm not a fan... Given that D3D10 has one defined behavior, D3D9 has another, and GL doesn't specify, I don't really think we should be making a global change to all drivers to do the D3D9 behavior just to fix one app. Sure, other apps probably have the same bug, but are we going to have apps that expect the D3D10 behavior that we've now explicitly made not work?

If we're going to hack around an app bug, I would really rather see it behind a driconf option rather than a global change to driver behavior. Even better, it'd be cool if we could see the app get fixed. (Yes, I know that's not likely).

On Tue, Jan 10, 2017 at 1:24 AM, Samuel Pitoiset <samuel.pitoi...@gmail.com <mailto:samuel.pitoi...@gmail.com>> wrote:



    On 01/09/2017 10:03 PM, Roland Scheidegger wrote:

        Am 06.01.2017 um 10:42 schrieb Samuel Pitoiset:

            D3D always computes the absolute value while GLSL says
            that the

        That should probably say "d3d9" - it is completely wrong for
        d3d10 and
        later (which have it to be defined as a guaranteed NaN).
        (Otherwise, I'm still not quite convinced it's the right thing
        to do
        this always, but meh...)


    I'm not familiar with D3D, thanks for noticing. Fixed locally.



        Roland


            result of inversesqrt() is undefined if x <= 0 (and
            undefined if
            x < 0 for sqrt()). But some apps rely on this specific
            behaviour
            which is not clearly defined by OpenGL.

            Computing the absolute value before sqrt()/inversesqrt() will
            prevent that, especially for apps which have been ported
            from D3D.
            Note that closed drivers seem to also use that quirk.

            This gets rid of the NaN values in the "Spec Ops: The
            Line" game
            as well as the black squares with radeonsi. Note that
            Nouveau is
            not affected by this bug because we already take the
            absolute value
            when translating from TGSI to nv50/ir.

            Bugzilla:
            https://bugs.freedesktop.org/show_bug.cgi?id=97338
            <https://bugs.freedesktop.org/show_bug.cgi?id=97338>

            Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com
            <mailto:samuel.pitoi...@gmail.com>>
            ---
             src/compiler/glsl/builtin_functions.cpp | 22
            ++++++++++++++++++++--
             1 file changed, 20 insertions(+), 2 deletions(-)

            diff --git a/src/compiler/glsl/builtin_functions.cpp
            b/src/compiler/glsl/builtin_functions.cpp
            index 797af08b6c..f816f2ff7d 100644
            --- a/src/compiler/glsl/builtin_functions.cpp
            +++ b/src/compiler/glsl/builtin_functions.cpp
            @@ -3623,12 +3623,30 @@ builtin_builder::_pow(const
            glsl_type *type)
                return binop(always_available, ir_binop_pow, type,
            type, type);
             }

            +ir_function_signature *
            +builtin_builder::_sqrt(builtin_available_predicate avail,
            +                       const glsl_type *type)
            +{
            +   ir_variable *x = in_var(type, "x");
            +   MAKE_SIG(type, avail, 1, x);
            +   body.emit(ret(expr(ir_unop_sqrt, abs(x))));
            +   return sig;
            +}
            +
            +ir_function_signature *
            +builtin_builder::_inversesqrt(builtin_available_predicate
            avail,
            +                              const glsl_type *type)
            +{
            +   ir_variable *x = in_var(type, "x");
            +   MAKE_SIG(type, avail, 1, x);
            +   body.emit(ret(expr(ir_unop_rsq, abs(x))));
            +   return sig;
            +}
            +
             UNOP(exp,         ir_unop_exp,  always_available)
             UNOP(log,         ir_unop_log,  always_available)
             UNOP(exp2,        ir_unop_exp2, always_available)
             UNOP(log2,        ir_unop_log2, always_available)
            -UNOPA(sqrt,        ir_unop_sqrt)
            -UNOPA(inversesqrt, ir_unop_rsq)

             /** @} */



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