Looks good. -Brian
On 03/07/2011 12:01 PM, Marek Olšák wrote:
A new patch is attached. Marek On Mon, Mar 7, 2011 at 4:16 PM, Brian Paul <bri...@vmware.com <mailto:bri...@vmware.com>> wrote: On 03/05/2011 09:26 PM, Marek Olšák wrote: RenderTexture doesn't have to be called in invalidate_rb, I guess. --- The patch looks good but there's one simple optimization that could be made. If glRenderBufferStorage() is called with a new width/height but the internalFormat stays the same, we wouldn't have to invalidate the parent FBO(s). I think changing the size of a renderbuffer would be more common than channging its format. -Brian
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