Looks good.

-Brian

On 03/07/2011 12:01 PM, Marek Olšák wrote:
A new patch is attached.

Marek

On Mon, Mar 7, 2011 at 4:16 PM, Brian Paul <bri...@vmware.com
<mailto:bri...@vmware.com>> wrote:

    On 03/05/2011 09:26 PM, Marek Olšák wrote:

        RenderTexture doesn't have to be called in invalidate_rb, I guess.
        ---


    The patch looks good but there's one simple optimization that could
    be made.  If glRenderBufferStorage() is called with a new
    width/height but the internalFormat stays the same, we wouldn't have
    to invalidate the parent FBO(s).

    I think changing the size of a renderbuffer would be more common
    than channging its format.

    -Brian



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