A new patch is attached.

Marek

On Mon, Mar 7, 2011 at 4:16 PM, Brian Paul <bri...@vmware.com> wrote:

> On 03/05/2011 09:26 PM, Marek Olšák wrote:
>
>> RenderTexture doesn't have to be called in invalidate_rb, I guess.
>> ---
>>
>
> The patch looks good but there's one simple optimization that could be
> made.  If glRenderBufferStorage() is called with a new width/height but the
> internalFormat stays the same, we wouldn't have to invalidate the parent
> FBO(s).
>
> I think changing the size of a renderbuffer would be more common than
> channging its format.
>
> -Brian
>

Attachment: 0001-mesa-invalidate-framebuffer-if-internal-format-of-re.patch
Description: application/pgp-keys

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