A new patch is attached. Marek
On Mon, Mar 7, 2011 at 4:16 PM, Brian Paul <bri...@vmware.com> wrote: > On 03/05/2011 09:26 PM, Marek Olšák wrote: > >> RenderTexture doesn't have to be called in invalidate_rb, I guess. >> --- >> > > The patch looks good but there's one simple optimization that could be > made. If glRenderBufferStorage() is called with a new width/height but the > internalFormat stays the same, we wouldn't have to invalidate the parent > FBO(s). > > I think changing the size of a renderbuffer would be more common than > channging its format. > > -Brian >
0001-mesa-invalidate-framebuffer-if-internal-format-of-re.patch
Description: application/pgp-keys
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