-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 01/20/2011 07:48 AM, Benoit Jacob wrote: > ----- Original Message ----- >> ))We don't want to require GL_ARB_ES2_compatibility. So i'll try to >> see how I can emulate this functionality on desktop OpenGL. >> >> Hi Benoit, >> >> Would you still use native GL ES support if available on the system ? >> GL ES is still the preferred path for the ATI/AMD proprietary drivers. > > Sure! We support both OpenGL 2.1 and OpenGL ES 2.0 as back-ends, and ES is > the best since it's closest to the WebGL API (using OpenGL 2.1 forces us to > do quite costly emulation in a few cases, especially when drawing with vertex > attrib 0 array disabled). > > Naive question --- how do we get a GL ES context: through GLX, or EGL?
EGL. We're also adding support for GL_ARB_ES2_compatibility. It might be worth doing thing the ES2 way on desktop OpenGL implementations that support that extension. I believe that both AMD and NVIDIA already support it on Windows and Linux. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org/ iEYEARECAAYFAk04fqAACgkQX1gOwKyEAw+5UwCgicgTBRdYEXNuADLgq1HRIUab m/sAn1Gf7ioFressnby4DQZWnRYRsUNf =oqCF -----END PGP SIGNATURE----- _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev