On Wed, Jan 19, 2011 at 10:18 AM, Benoit Jacob <bja...@mozilla.com> wrote: > ----- Original Message ----- >> It looks like a number of failures are happening because WebGL is >> assuming GL_ARB_ES2_compatibility support in the OpenGL driver when >> the extension isn't actually present. Mesa generates an error and the >> test fails. > > Thanks a lot! That also seems to explain failures I'm having on various > platforms, and couldn't figure out. > > We don't want to require GL_ARB_ES2_compatibility. So i'll try to see how I > can emulate this functionality on desktop OpenGL.
In your debug build, it would be good to check glGetError() after every glGet*() call to make sure that the query was valid. It's easy to miss things like this. -Brian _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev