On Wed, Jan 19, 2011 at 10:18 AM, Benoit Jacob <bja...@mozilla.com> wrote:
> ----- Original Message -----
>> It looks like a number of failures are happening because WebGL is
>> assuming GL_ARB_ES2_compatibility support in the OpenGL driver when
>> the extension isn't actually present. Mesa generates an error and the
>> test fails.
>
> Thanks a lot! That also seems to explain failures I'm having on various 
> platforms, and couldn't figure out.
>
> We don't want to require GL_ARB_ES2_compatibility. So i'll try to see how I 
> can emulate this functionality on desktop OpenGL.

In your debug build, it would be good to check glGetError() after
every glGet*() call to make sure that the query was valid.  It's easy
to miss things like this.

-Brian
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to