I'm also interested.  It sounds like a cool idea.

Dannie
On 27 Feb 2010, at 19:29, Donna Goodin wrote:

> OOOOOOOh, me too, please!!! this sounds very cool!
> Donna
> On Feb 27, 2010, at 10:51 AM, peter apgar wrote:
> 
>> Good day Yuma,
>> 
>>      Please ad me to that list of interested  participants.
>> On Feb 27, 2010, at 1:03 AM, Yuma Antoine Decaux wrote:
>> 
>>> Hey list,
>>> 
>>> I've looked deeper into the unity 3D engine and it's audio capabilities, 
>>> and with my team have thought up a game in multiplayer mode for the iphone 
>>> which pits sighted players against blind players, whereas the latter will 
>>> use full 3D audio to move and interact around. They will have augmented 
>>> powers in audio form which allows them to hear sighted players move farther 
>>> away than the sighted do. We were also thinking about magic spells for the 
>>> blind players and a full control system with inventory, barter system, 
>>> dialogue system and using an acapella voice, one of the british male ones, 
>>> for the narrative and object information.
>>> 
>>> This engine is in Java form when scripting links between components, but 
>>> we're looking into the feasibility of voice over integration within unity 
>>> for labelling purposes.
>>> 
>>> I think that by increasing CPU usage on an audio only game experience, we 
>>> can bump up the audio quality as well as positional relations/effects 
>>> modulation on the fly without taxing the system too much. Think two 
>>> versions of the app. The visual one and the audio only one.
>>> 
>>> This is still at concept stage, but tests are already undergoing to make 
>>> this a reality.
>>> 
>>> If anyone is interested please do let me know, as i will require feedback 
>>> on the first builds of the game.
>>> 
>>> Cheers
>>> 
>>> 
>>> Yuma Decaux
>>> 
>>> Light has no value without darkness
>>> Skype: shainobi1
>>> blog: www.theblindsamurai.com
>>> twitter: www.twitter.com/triple7
>>> Tel: +85513623378
>>> 
>>> 
>>> 
>>> 
>>> 
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