OOOOOOOh, me too, please!!! this sounds very cool!
Donna
On Feb 27, 2010, at 10:51 AM, peter apgar wrote:

> Good day Yuma,
> 
>       Please ad me to that list of interested  participants.
> On Feb 27, 2010, at 1:03 AM, Yuma Antoine Decaux wrote:
> 
>> Hey list,
>> 
>> I've looked deeper into the unity 3D engine and it's audio capabilities, and 
>> with my team have thought up a game in multiplayer mode for the iphone which 
>> pits sighted players against blind players, whereas the latter will use full 
>> 3D audio to move and interact around. They will have augmented powers in 
>> audio form which allows them to hear sighted players move farther away than 
>> the sighted do. We were also thinking about magic spells for the blind 
>> players and a full control system with inventory, barter system, dialogue 
>> system and using an acapella voice, one of the british male ones, for the 
>> narrative and object information.
>> 
>> This engine is in Java form when scripting links between components, but 
>> we're looking into the feasibility of voice over integration within unity 
>> for labelling purposes.
>> 
>> I think that by increasing CPU usage on an audio only game experience, we 
>> can bump up the audio quality as well as positional relations/effects 
>> modulation on the fly without taxing the system too much. Think two versions 
>> of the app. The visual one and the audio only one.
>> 
>> This is still at concept stage, but tests are already undergoing to make 
>> this a reality.
>> 
>> If anyone is interested please do let me know, as i will require feedback on 
>> the first builds of the game.
>> 
>> Cheers
>> 
>> 
>> Yuma Decaux
>> 
>> Light has no value without darkness
>> Skype: shainobi1
>> blog: www.theblindsamurai.com
>> twitter: www.twitter.com/triple7
>> Tel: +85513623378
>> 
>> 
>> 
>> 
>> 
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