Good day Yuma,

        Please ad me to that list of interested  participants.
On Feb 27, 2010, at 1:03 AM, Yuma Antoine Decaux wrote:

> Hey list,
> 
> I've looked deeper into the unity 3D engine and it's audio capabilities, and 
> with my team have thought up a game in multiplayer mode for the iphone which 
> pits sighted players against blind players, whereas the latter will use full 
> 3D audio to move and interact around. They will have augmented powers in 
> audio form which allows them to hear sighted players move farther away than 
> the sighted do. We were also thinking about magic spells for the blind 
> players and a full control system with inventory, barter system, dialogue 
> system and using an acapella voice, one of the british male ones, for the 
> narrative and object information.
> 
> This engine is in Java form when scripting links between components, but 
> we're looking into the feasibility of voice over integration within unity for 
> labelling purposes.
> 
> I think that by increasing CPU usage on an audio only game experience, we can 
> bump up the audio quality as well as positional relations/effects modulation 
> on the fly without taxing the system too much. Think two versions of the app. 
> The visual one and the audio only one.
> 
> This is still at concept stage, but tests are already undergoing to make this 
> a reality.
> 
> If anyone is interested please do let me know, as i will require feedback on 
> the first builds of the game.
> 
> Cheers
> 
> 
> Yuma Decaux
> 
> Light has no value without darkness
> Skype: shainobi1
> blog: www.theblindsamurai.com
> twitter: www.twitter.com/triple7
> Tel: +85513623378
> 
> 
> 
> 
> 
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