At least the guys at Apple were honest and mentioned that some 3rd programs 
wouldn't work. I believe this is a bold statement to say. Hats off to 
Apple. Most companies that sells VI products will usually boast about how 
great the product is and that it's the best in the market. The name of the 
game is honesty and not greed... Nothing can be great from the first 
attempt; however, some are creative when it comes to improving their 
products, and some like to make dramatic announcement with marginal 
improvement.. Apple doesn't belong to the latter.

Cheers,
Khalid who is not a Mac user :)




  ----- Original Message ----- 
  From: Larry Wanger
  To: macvisionaries@googlegroups.com
  Sent: Tuesday, June 09, 2009 6:24 PM
  Subject: Re: voice over comes to the I phone



  To throw some more fuel on this discussion, Apple tends to be a
  company that plans ahead and has a road map in terms of where it is
  going. Wouldn't you think that they knew that over time they
  anticipated adding voice over to the iPhone? And, we know that VO was
  on the Mac for a few years previous to it going to the iPhone. It
  would seem that as they helped developers design applications that
  they have been giving them the tools to make them accessible? So, what
  I'm really saying is that yesterday might not have been the first time
  that developers heard about VO on the iPhone. Or, its possible that
  they've just been developing applications following design
  specifications from Apple that will enable us to have good access to a
  lot of the applications. Not sure, just thinking. I'm thinking that
  games and some of the other very graphical applications won't work for
  us but many are very text rich and that could work. Also, I know there
  is a Kendle application and I wonder if we can get access to those
  books?




  On Jun 9, 2009, at 8:03 AM, Ignasi Cambra wrote:

  >
  > I might be wrong, but Mac OS X has been around for quite a long time
  > now, and it is possible to create Mac compatible apps without using
  > the Cocoa framework. This is were I might really be wrong, but from
  > what I heard yesterday from the WWDC keynote, and from what I've read,
  > developers who make iPhone apps can only use a series of tools
  > provided by Apple, with some 1000 API's, to create their software. So
  > in such a restricted environment (that is, if I'm still not really
  > wrong) shouldn't most apps just work with VO?
  >
  > Ignasi
  > On Jun 9, 2009, at 10:54 AM, Buddy Brannan wrote:
  >
  >>
  >>
  >> On Jun 9, 2009, at 10:38 AM, Alex Jurgensen wrote:
  >>
  >>>
  >>> HI,
  >>>
  >>> YOU ARE MISSING THE FEATURE THAT ALLOWS YOU TO FIX APPLICATIONS THAT
  >>> ARE NOT ACCESSIBLE.
  >>
  >> ...Which I only saw mention of in the OS X section, not in the iPhone
  >> section. Not to say it won't be possible. And this feature likely
  >> won't fix apps that simply expose nothing (or very little) to VO in
  >> the first place.
  >>
  >> All that said, my understanding is that iPhone apps, like most modern
  >> OS X apps, use a common set of development tools and standard
  >> controls. This should mean that most will be at least somewhat
  >> accessible from the start. No?
  >>
  >>
  >>>
  >
  >
  > >


  
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"MacVisionaries" group.
To post to this group, send email to macvisionaries@googlegroups.com
To unsubscribe from this group, send email to 
macvisionaries+unsubscr...@googlegroups.com
For more options, visit this group at 
http://groups.google.com/group/macvisionaries?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to