On 5 nov. 2012, at 06:51, m...@mikesolomon.org wrote: > 1) rest->extent (common, Y_AXIS) > 2) Rest::height > 3) Rest::generic_extent_callback > 4) Rest::brew_internal_stencil > 5) Rest::glyph_name > 6) Staff_symbol_referencer::get_position > 7) rest->relative_coordinate (common, Y_AXIS); > 8) Rest_collision::force_shift_callback_rest > 9) Rest_collision::calc_positioning_done > 10) rest->extent (common, Y_AXIS)
A better way to describe it just to wrap heads around it, with the circular dependency underlined: Rest extents depend on their stencil. This stencil depends on placement on/off the staff. Placement may depend on the placement of other rests. To calculate the placement of other rests, we need to shift all of them. The amount of space one must shift depends on the extent of the rest. Does anyone see a way to break it? Or am I thinking through this wrong? Cheers, MS _______________________________________________ lilypond-devel mailing list lilypond-devel@gnu.org https://lists.gnu.org/mailman/listinfo/lilypond-devel