My work team is 100% on Mac. They run Altium on a Windows VM and would gladly switch to KiCad if it had feature parity and a native Mac version.
Also Chris is a Mac user and his motherboard is pretty complex :) -Jon On Thu, Mar 1, 2018, 08:34 Tomasz Wlostowski <tomasz.wlostow...@cern.ch> wrote: > On 01/03/18 14:29, Jon Evans wrote: > > It is also used for zone filling and in my new eeschema connectivity > > code that I'm hoping to get merged soon after V5 release. > > > > I'm happy to help with research / testing of alternatives if we can't > > use OpenMP on Mac. > > > I'd like to hear from a *single* Apple user who designs boards of > sufficient complexity for the multithreading to really have an impact on > performance. What's next, rewriting Kicad in Objective-C? > > - my 5 cents > > Tom > > > > Jon > > > > On Thu, Mar 1, 2018, 08:26 Wayne Stambaugh <stambau...@gmail.com > > <mailto:stambau...@gmail.com>> wrote: > > > > Ughh! Thank you Apple. I'm not opposed to this idea if OpenMP > isn't a > > viable option on macos. I would like to see our macos port be on par > > with linux and windows ports. > > > > Wayne > > > > On 3/1/2018 8:20 AM, Bernhard Stegmaier wrote: > > > I did look around a bit. > > > Looks like OpenMP isn’t a friend of Xcode clang, because Apple has > its > > > own Grand Central Dispatch (libdispatch) implementation/library > doing > > > similar things (at first glance, didn’t look into details). > > > So, I guess OpenMP maybe won’t happen soon with stock toolchain or > we > > > would have to use non-stock toolchain (probably with all problems > that > > > come with that - I have seen bad things mixing compilers, etc.). > > > > > > Seems to be quite easy to convert OpenMP for loop parallelisation > > to GCD: > > > <<< > > > //#pragma omp parallel for > > > //for( signed int i = 0; i < aPolySet.OutlineCount(); ++i ) > > > dispatch_queue_t queue = > > > dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); > > > dispatch_apply(aPolySet.OutlineCount(), queue, ^(size_t i) > > > { > > > ... > > > } > > > ); > > >>>> > > > > > > I just naively replaced all of the OpenMP for loops like above and > now > > > 3d-Viewer uses all cores. > > > On my i7-3770T rendering time decreased from about 100s to 30s. > > > > > > I also did it for the ratsnest loop but didn’t notice any > difference > > > (maybe my test PCB was just to small). > > > > > > I could play around a bit to put that stuff into some nice syntax > > maybe > > > similar to what Microsoft has with concurrency::parallel_for_each > > > https://msdn.microsoft.com/en-us/library/dd492857.aspx > > > So, at least ugly #ifdef around each parallel for loop could be > > hidden. > > > > > > Don’t get me wrong, I don’t want to add just another > parallelisation > > > library/mechanism. > > > And… I guess it won’t be possible to transparently cover all the > > OpenMP > > > pragma stuff maybe needed inside for loop body or maybe other stuff > > > needed for GCD (e.g. when writing to variables outside for body). > > > > > > Thoughts? Would this be an option? > > > > > > Oh, yes: > > > I did look into using STL std::async. > > > Doesn’t seem to be a good idea, because it usually doesn’t seem to > use > > > anything like thread pools, etc. on various platforms. > > > You probably don’t want to create that much threads… :) > > > > > > > > > Regards, > > > Bernhard > > > > > >> On 1. Mar 2018, at 08:40, Bernhard Stegmaier > > <stegma...@sw-systems.de <mailto:stegma...@sw-systems.de> > > >> <mailto:stegma...@sw-systems.de > > <mailto:stegma...@sw-systems.de>>> wrote: > > >> > > >> I had a quick look where OpenMP is used. > > >> > > >> I found it somewhere in the connectivity/ratsnest code. > > >> I don’t know of any complaints in that area and even on my old HW > I > > >> had never a bad experience. > > >> > > >> And then, 3D-Viewer. > > >> > > >> So, in my opinion it is basically only about 3D-Viewer… I don’t > know > > >> if user experience will be that bad without OpenMP. > > >> IMHO it’s only the Raytracing view, which isn’t intended to be > used > > >> for normal viewing stuff anyway. > > >> > > >> If I find some time over the weekend I will also try… but I don’t > > >> think it will be worth it. > > >> > > >> > > >> Regards, > > >> Bernhard > > >> > > >>> On 1. Mar 2018, at 00:50, Jeff Young <j...@rokeby.ie > > <mailto:j...@rokeby.ie> > > >>> <mailto:j...@rokeby.ie <mailto:j...@rokeby.ie>>> wrote: > > >>> > > >>> Or rip it out and use STL? > > >>> > > >>>> On 28 Feb 2018, at 23:38, Jon Evans <j...@craftyjon.com > > <mailto:j...@craftyjon.com> > > >>>> <mailto:j...@craftyjon.com <mailto:j...@craftyjon.com>>> wrote: > > >>>> > > >>>> Hi all, > > >>>> > > >>>> Does anyone have a working build setup for getting > OpenMP-enabled > > >>>> KiCad out of MacOS? > > >>>> If so, please share how -- I tried for a bit but couldn't get it > > >>>> going (I'm not super familiar with the MacOS toolchain yet). > > >>>> > > >>>> We should make sure that the 5.0 release is built with OpenMP, > > >>>> otherwise our Mac users are going to have a slower user > experience. > > >>>> > > >>>> -Jon > > >>>> _______________________________________________ > > >>>> Mailing list: https://launchpad.net/~kicad-developers > > >>>> Post to : kicad-developers@lists.launchpad.net > > <mailto:kicad-developers@lists.launchpad.net> > > >>>> <mailto:kicad-developers@lists.launchpad.net > > <mailto:kicad-developers@lists.launchpad.net>> > > >>>> Unsubscribe : https://launchpad.net/~kicad-developers > > >>>> More help : https://help.launchpad.net/ListHelp > > >>> > > >>> > > >>> _______________________________________________ > > >>> Mailing list: https://launchpad.net/~kicad-developers > > >>> Post to : kicad-developers@lists.launchpad.net > > <mailto:kicad-developers@lists.launchpad.net> > > >>> <mailto:kicad-developers@lists.launchpad.net > > <mailto:kicad-developers@lists.launchpad.net>> > > >>> Unsubscribe : https://launchpad.net/~kicad-developers > > >>> More help : https://help.launchpad.net/ListHelp > > >> > > >> > > >> _______________________________________________ > > >> Mailing list: https://launchpad.net/~kicad-developers > > >> Post to : kicad-developers@lists.launchpad.net > > <mailto:kicad-developers@lists.launchpad.net> > > >> <mailto:kicad-developers@lists.launchpad.net > > <mailto:kicad-developers@lists.launchpad.net>> > > >> Unsubscribe : https://launchpad.net/~kicad-developers > > >> More help : https://help.launchpad.net/ListHelp > > > > > > > > > > > > _______________________________________________ > > > Mailing list: https://launchpad.net/~kicad-developers > > > Post to : kicad-developers@lists.launchpad.net > > <mailto:kicad-developers@lists.launchpad.net> > > > Unsubscribe : https://launchpad.net/~kicad-developers > > > More help : https://help.launchpad.net/ListHelp > > > > > > > _______________________________________________ > > Mailing list: https://launchpad.net/~kicad-developers > > Post to : kicad-developers@lists.launchpad.net > > <mailto:kicad-developers@lists.launchpad.net> > > Unsubscribe : https://launchpad.net/~kicad-developers > > More help : https://help.launchpad.net/ListHelp > > > > > > > > _______________________________________________ > > Mailing list: https://launchpad.net/~kicad-developers > > Post to : kicad-developers@lists.launchpad.net > > Unsubscribe : https://launchpad.net/~kicad-developers > > More help : https://help.launchpad.net/ListHelp > > > >
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