I had a quick look where OpenMP is used. I found it somewhere in the connectivity/ratsnest code. I don’t know of any complaints in that area and even on my old HW I had never a bad experience.
And then, 3D-Viewer. So, in my opinion it is basically only about 3D-Viewer… I don’t know if user experience will be that bad without OpenMP. IMHO it’s only the Raytracing view, which isn’t intended to be used for normal viewing stuff anyway. If I find some time over the weekend I will also try… but I don’t think it will be worth it. Regards, Bernhard > On 1. Mar 2018, at 00:50, Jeff Young <j...@rokeby.ie> wrote: > > Or rip it out and use STL? > >> On 28 Feb 2018, at 23:38, Jon Evans <j...@craftyjon.com> wrote: >> >> Hi all, >> >> Does anyone have a working build setup for getting OpenMP-enabled KiCad out >> of MacOS? >> If so, please share how -- I tried for a bit but couldn't get it going (I'm >> not super familiar with the MacOS toolchain yet). >> >> We should make sure that the 5.0 release is built with OpenMP, otherwise our >> Mac users are going to have a slower user experience. >> >> -Jon >> _______________________________________________ >> Mailing list: https://launchpad.net/~kicad-developers >> Post to : kicad-developers@lists.launchpad.net >> Unsubscribe : https://launchpad.net/~kicad-developers >> More help : https://help.launchpad.net/ListHelp > > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : kicad-developers@lists.launchpad.net > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : kicad-developers@lists.launchpad.net Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp