> On 1. Mar 2018, at 15:28, Tomasz Wlostowski <tomasz.wlostow...@cern.ch> wrote: >> > Sure, I'm all in for STL - my only concern is that zone filling, as it > is done now, does not benefit at all from multiple CPU cores. We need a
Welcome to the KiCad Mac world, citing you some mails ago: <<< I'd like to hear from a *single* Apple user who designs boards of sufficient complexity for the multithreading to really have an impact on performance. >>> Sorry, couldn’t resist… :) > proper STL-based worker dispatcher for that to work. Yes, that’s the problem. std::async goes into that direction, but seems to pretty unusable in practice since it doesn’t impose any pooling, etc. Regards, Bernhard _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : kicad-developers@lists.launchpad.net Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp