Ughh! Thank you Apple. I'm not opposed to this idea if OpenMP isn't a viable option on macos. I would like to see our macos port be on par with linux and windows ports.
Wayne On 3/1/2018 8:20 AM, Bernhard Stegmaier wrote: > I did look around a bit. > Looks like OpenMP isn’t a friend of Xcode clang, because Apple has its > own Grand Central Dispatch (libdispatch) implementation/library doing > similar things (at first glance, didn’t look into details). > So, I guess OpenMP maybe won’t happen soon with stock toolchain or we > would have to use non-stock toolchain (probably with all problems that > come with that - I have seen bad things mixing compilers, etc.). > > Seems to be quite easy to convert OpenMP for loop parallelisation to GCD: > <<< > //#pragma omp parallel for > //for( signed int i = 0; i < aPolySet.OutlineCount(); ++i ) > dispatch_queue_t queue = > dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); > dispatch_apply(aPolySet.OutlineCount(), queue, ^(size_t i) > { > ... > } > ); >>>> > > I just naively replaced all of the OpenMP for loops like above and now > 3d-Viewer uses all cores. > On my i7-3770T rendering time decreased from about 100s to 30s. > > I also did it for the ratsnest loop but didn’t notice any difference > (maybe my test PCB was just to small). > > I could play around a bit to put that stuff into some nice syntax maybe > similar to what Microsoft has with concurrency::parallel_for_each > https://msdn.microsoft.com/en-us/library/dd492857.aspx > So, at least ugly #ifdef around each parallel for loop could be hidden. > > Don’t get me wrong, I don’t want to add just another parallelisation > library/mechanism. > And… I guess it won’t be possible to transparently cover all the OpenMP > pragma stuff maybe needed inside for loop body or maybe other stuff > needed for GCD (e.g. when writing to variables outside for body). > > Thoughts? Would this be an option? > > Oh, yes: > I did look into using STL std::async. > Doesn’t seem to be a good idea, because it usually doesn’t seem to use > anything like thread pools, etc. on various platforms. > You probably don’t want to create that much threads… :) > > > Regards, > Bernhard > >> On 1. Mar 2018, at 08:40, Bernhard Stegmaier <stegma...@sw-systems.de >> <mailto:stegma...@sw-systems.de>> wrote: >> >> I had a quick look where OpenMP is used. >> >> I found it somewhere in the connectivity/ratsnest code. >> I don’t know of any complaints in that area and even on my old HW I >> had never a bad experience. >> >> And then, 3D-Viewer. >> >> So, in my opinion it is basically only about 3D-Viewer… I don’t know >> if user experience will be that bad without OpenMP. >> IMHO it’s only the Raytracing view, which isn’t intended to be used >> for normal viewing stuff anyway. >> >> If I find some time over the weekend I will also try… but I don’t >> think it will be worth it. >> >> >> Regards, >> Bernhard >> >>> On 1. Mar 2018, at 00:50, Jeff Young <j...@rokeby.ie >>> <mailto:j...@rokeby.ie>> wrote: >>> >>> Or rip it out and use STL? >>> >>>> On 28 Feb 2018, at 23:38, Jon Evans <j...@craftyjon.com >>>> <mailto:j...@craftyjon.com>> wrote: >>>> >>>> Hi all, >>>> >>>> Does anyone have a working build setup for getting OpenMP-enabled >>>> KiCad out of MacOS? >>>> If so, please share how -- I tried for a bit but couldn't get it >>>> going (I'm not super familiar with the MacOS toolchain yet). >>>> >>>> We should make sure that the 5.0 release is built with OpenMP, >>>> otherwise our Mac users are going to have a slower user experience. >>>> >>>> -Jon >>>> _______________________________________________ >>>> Mailing list: https://launchpad.net/~kicad-developers >>>> Post to : kicad-developers@lists.launchpad.net >>>> <mailto:kicad-developers@lists.launchpad.net> >>>> Unsubscribe : https://launchpad.net/~kicad-developers >>>> More help : https://help.launchpad.net/ListHelp >>> >>> >>> _______________________________________________ >>> Mailing list: https://launchpad.net/~kicad-developers >>> Post to : kicad-developers@lists.launchpad.net >>> <mailto:kicad-developers@lists.launchpad.net> >>> Unsubscribe : https://launchpad.net/~kicad-developers >>> More help : https://help.launchpad.net/ListHelp >> >> >> _______________________________________________ >> Mailing list: https://launchpad.net/~kicad-developers >> Post to : kicad-developers@lists.launchpad.net >> <mailto:kicad-developers@lists.launchpad.net> >> Unsubscribe : https://launchpad.net/~kicad-developers >> More help : https://help.launchpad.net/ListHelp > > > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : kicad-developers@lists.launchpad.net > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp > _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : kicad-developers@lists.launchpad.net Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp