On 15/10/2010 15:53, Matthias Bentrup wrote:
Quick Question: Does this mean that you generally don't accept changes
that break two-way compatibility between ioq3 and stock Q3 ?

I plan to make a texture loader for DDS format, but any map that uses
this format won't run on Q3.

Depends on the consequences. We already have a png loader for example, but if someone loads a map with pngs in idq3, they'll just get a few missing textures, not (potentially) a crash.

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