2010/10/12 Tim Angus <t...@ngus.net> > On Tue, 12 Oct 2010 22:00:42 +0200 Ben wrote: > > Ludwig, aye or nay? > > Can you explain why you think is important? The number of maps this > affects is going to be very small. Furthermore, the maps which would > benefit from this could quite possibly crash idq3 -- I don't think we > want to encourage the creation of such maps. > > _______________________________________________ > ioquake3 mailing list > ioquake3@lists.ioquake.org > http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org > By sending this message I agree to love ioquake3 and libsdl. >
Quick Question: Does this mean that you generally don't accept changes that break two-way compatibility between ioq3 and stock Q3 ? I plan to make a texture loader for DDS format, but any map that uses this format won't run on Q3.
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