@Larry,
Fact that $this in transformer method represents clone and the original
object was my biggest concern, but again if you look at t from a point of
view where that method describes transformation it doesn't look that bad.
My initial idea was to introduce copy() method which would take as a first
argument immutable object and as a second array of parameters which are
going to be changed.

If we decide for transformer method as a solution, I don't think it has
much sense to allow cloning immutable object from user land.

I think we can live with the fact that they are mutable only in a
controlled way. But the fact that some solution for cloning is here is a
great deal since that was issue from the day 1.

Cheers,
Silvio.

2016-09-06 18:01 GMT+02:00 Larry Garfield <la...@garfieldtech.com>:

> On 09/05/2016 11:37 AM, Fleshgrinder wrote:
>
>>
>> On 9/5/2016 10:26 AM, Michał Brzuchalski wrote:
>>
>>> I had a talk at Room11 and we discussed idea of `mutator` keyword.
>>> There were some concerns using `mutator` as a keyword - that's because
>>> immutable object is not being muted and also magically appeared `$clone`
>>> would be confusing. There's an idea of creating clone before function
>>> begins
>>> and operating simply on `$this` while it's newly created clone from
>>> immutable
>>> object instance and the additional keyword for such method would be for
>>> eg.
>>> `transformer`, so basically it may look like this:
>>>
>>> immutable class Money {
>>>      public $amount = 0;
>>>      public $currency;
>>>      public function __construct($amount, $currency) {
>>>          $this->amount = $amount;
>>>          $this->currency = $currency;
>>>      }
>>>      public transformer function amount($newamount) {
>>>          $this->amount = $newAmount; // $this actually is newly created
>>> clone
>>>          return $this;
>>>      }
>>> }
>>>
>>> $oneHundret = new Money(100, $eur);
>>> $twoHundret = $oneHundret->amount(200);
>>>
>>> How about that?
>>>
>> The thing about mutator is only partly true because setters are
>> generally just called mutator, it does not state anything about how it
>> mutates something. Note that the keyword might proof useful in
>> nonimmutable classes too for other use cases in the engine. Hence, I
>> would not throw it off board just yet.
>>
>
> Naming things is hard. :-)  While working on PSR-13 for FIG, we ended up
> with the name "evolvable" for interfaces with the withFoo() methods.  I am
> not necessarily endorsing that as the best term (we weren't super happy
> about it but it was better than the alternatives), but providing it as a
> data point.
>
>
> It is true that $clone might come as a surprise and that's why I
>> proposed to pass it as the first argument to the mutator function.
>> However, you were right that that is a suboptimal proposal (and it
>> pretty much goes completely against my previous paragraph).
>>
>> However, always providing $this as a clone is also not a good idea
>> because you might want to return the same instance. This really depends
>> on the kind of action that is desired.
>>
>> It's probably much simpler to keep the clone requirement and unseal the
>> clone while making the __clone method protected by default.
>>
>>    immutable prototype {
>>
>>      protected function __clone();
>>
>>    }
>>
>>    immutable class Money {
>>
>>      public $amount;
>>
>>      public $currency;
>>
>>      public function __construct(int $amount, Currency $currency) {
>>        $this->amount = $amount;
>>        $this->currency = $currency;
>>      }
>>
>>      public function withAmount(int $amount) {
>>        if ($this->amount === $amount) {
>>          return $this;
>>        }
>>
>>        $clone = clone $this;
>>        $clone->amount = $amount;
>>
>>        return $clone;
>>      }
>>
>>    }
>>
>> This might seem like we haven't achieved much compared to the current
>> state of affairs but we actually did:
>>
>> 1. No introduction of additional keywords (besides immutable)
>> 2. No surprises (magic $clone variable)
>> 3. No hard limitation on cloning (but disallowed by default) *
>> 4. Full freedom to developers when to clone
>> 5. Full freedom to developers what to return
>>
>> * Simply because a hard limitation is not required. Let people clone the
>> immutable instances if they want too. Nothing bad happens besides
>> wasting performance.
>>
>> I think that this is the simplest and thus best solution. :)
>>
>
> How big of a need is it to allow returning $this instead of $clone, and/or
> can that be internalized somehow as well?  With copy-on-write, is that
> really an issue beyond a micro-optimization?
>
> As an end-user/developer, it's unclear to me how I'd know visually what
> scopes an object can be modified in.  Basically, in the above example
> there's an implicit unlock-on-clone and lock-on-return. There's no clear
> indication of that, however, since there's no extra keywords.  Is that
> sufficiently obvious for developers?  I fear not.
>
> Also, would the above still allow for custom clone() implementations on an
> immutable object or no?  I' not sure off hand which I'd prefer, honestly...
>
> Another note: This would preclude "externally immutable" objects, eg, ones
> that can compute and internally cache a value but are still effectively
> immutable as the outside world sees them.  That's probably acceptable since
> the manual way is still available, but I thought it worth calling out.
>
> I definitely like any of these options better than an explicit user-facing
> lock/unlock mechanism, as that's begging for abuse, confusion, and
> inconsistency.
>
>
> --Larry Garfield
>
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>


-- 
Silvio Marijić
Software Engineer
2e Systems

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