@Stephan

I am against that any kind of method can make modification on original
object.

Cloning can be allowed but for this use case where you would pass
properties that are changing, we would have to modify syntax of clone
On Sep 7, 2016 12:37 PM, "Stephen Reay" <php-li...@koalephant.com> wrote:

> Hey Matheiu, Silvio,
>
> That is my main concern with the inability to clone from outside the
> class. I don’t think immutable should cause an error in this situation - if
> you really don’t want to allow users to create objects they can’t modify
> (which I understand) could clone on an immutable object from outside the
> class, simply return the object itself ?
>
> Re: immutable only externally - yes, as I mentioned I can understand that
> would be a deal-break for some. In that situation, I’d be happy with some
> way to indicate that a method can make changes. Would this then mean that
> such a method could modify the object itself, rather than the clone?
>
> Cheers
>
> Stephen
>
> > On 7 Sep 2016, at 17:09, Mathieu Rochette <math...@rochette.cc> wrote:
> >
> >
> >
> > On 07/09/2016 11:28, Silvio Marijić wrote:
> >> Hi Stephen,
> >>
> >> Cloning is disabled at the moment in implementation because you would
> end
> >> up with a object that you can not change, so you have no use of that.
> I'll
> >> change that as soon as we find some good solution for handling that.
> Your
> >> example is not really clear to me. At what point we should unlock/lock
> >> object based on your example?
> > what would happen if you tried to clone an immutable object, throw an
> error ?
> > it means that you might have to use reflection to check if the object is
> immutable before cloning it. otherwise making a class immutable would be a
> BC
> >>
> >> DateTimeImmutable does not prevent cloning because immutability is
> achieved
> >> by encapsulation, and we want to get rid of the need of encapsulation in
> >> our implementation of immutable objects.
> >>
> >> Best,
> >> Silvio.
> >>
> >> 2016-09-07 11:05 GMT+02:00 Stephen Reay <php-li...@koalephant.com>:
> >>
> >>> (Sorry for any dupes, sent from wrong address originally)
> >>>
> >>> From a developer point of view, I would suggest that a feature should
> aim
> >>> to be as clear to understand with as little “magic" as possible.
> >>>
> >>>
> >>> If the goal of an immutable class is to allow public properties to be
> made
> >>> read-only, my expectation would be that:
> >>>
> >>> - write access to any public property from outside class context, is an
> >>> error.
> >>>
> >>> This seems to be pretty much accepted by everyone
> >>>
> >>>
> >>> - clone still works as expected
> >>>
> >>> There has been some suggestion that clone $immutableObj should not be
> >>> allowed. Unless there is some specific language/engine gain by that,
> what
> >>> is the point of having this behaviour?
> >>> Existing built-in immutable classes (like DateTimeImmutable) do not
> >>> prevent cloning, so why should this?
> >>>
> >>> - regular cloning from within class method(s) is the suggested way to
> >>> provide “create a copy of the object with a new value” functionality.
> >>>
> >>> This example was given before, effectively:
> >>>
> >>> public function withValue($val) {
> >>>         $clone = clone $this;
> >>>         $clone->val = $val;
> >>>
> >>>         return $clone;
> >>> }
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>> On 7 Sep 2016, at 13:57, Michał Brzuchalski <mic...@brzuchalski.com>
> >>> wrote:
> >>>> 06.09.2016 9:13 PM "Fleshgrinder" <p...@fleshgrinder.com> napisał(a):
> >>>>> I understand the concerns of all of you very well and it's nice to
> see a
> >>>>> discussion around this topic. Fun fact, we are not the only ones with
> >>>>> these issues: https://github.com/dotnet/roslyn/issues/159
> >>>>>
> >>>>> On 9/6/2016 6:01 PM, Larry Garfield wrote:
> >>>>>> How big of a need is it to allow returning $this instead of $clone,
> >>>>>> and/or can that be internalized somehow as well?  With
> copy-on-write,
> >>>>>> is that really an issue beyond a micro-optimization?
> >>>>> I asked the same question before because I am also unable to answer
> this
> >>>>> question regarding the engine.
> >>>>>
> >>>>> However, for me it is more than micro-optimization, it is about
> >>> identity.
> >>>>> final class Immutable {
> >>>>>   // ... the usual ...
> >>>>>   public function withValue($value) {
> >>>>>     $clone = clone $this;
> >>>>>     $clone->value = $value;
> >>>>>     return $clone;
> >>>>>   }
> >>>>> }
> >>>>>
> >>>>> $red = new Immutable('red');
> >>>>> $still_red = $red->withValue('red');
> >>>>>
> >>>>> var_dump($red === $still_red); // bool(false)
> >>>>>
> >>>>> This is a problem in terms of value objects and PHP still does not
> allow
> >>>>> us operator overloading. A circumstance that I definitely want to
> >>>>> address in the near future.
> >>>>>
> >>>>> But the keyword copy-on-write leads me to yet another proposal,
> actually
> >>>>> your input led me to two new proposals.
> >>>>>
> >>>>> # Copy-on-Write (CoW)
> >>>>> Why are we even bothering on finding ways on making it hard for
> >>>>> developers while the solution to our problem is directly in front of
> us:
> >>>>> PHP Strings!
> >>>>>
> >>>> AFAIK CoW in case of objects would be impossible to implement.
> >>>>
> >>>>> Every place in a PHP program refers to the same string if that
> string is
> >>>>> the same string. In the second someone mutates that string in any way
> >>>>> she gets her own mutated reference to that string.
> >>>>>
> >>>>> That's exactly how we could deal with immutable objects. Developers
> do
> >>>>> not need to take care of anything, they just write totally normal
> >>>>> objects and the engine takes care of everything.
> >>>>>
> >>>>> This approach also has the advantage that the return value of any
> method
> >>>>> is (as always) up to the developers.
> >>>>>
> >>>>> (Cloning is disabled and results in an error as is because it makes
> no
> >>>>> sense at all.)
> >>>>>
> >>>>> # Identity
> >>>>> This directly leads to the second part of my thoughts and I already
> >>>>> touched that topic: identity. If we have two strings their binary
> >>>>> representation is always the same:
> >>>>>
> >>>>> var_dump('string' === 'string'); // bool(true)
> >>>>>
> >>>>> This is the exact behavior one wants for value objects too. Hence,
> >>>>> immutable objects should have this behavior since they identify
> >>>>> themselves by their values and not through instances. If I create two
> >>>>> instances of Money with the amount 10 and the Currency EUR then they
> are
> >>>>> always the same, no matter what. This would also mean that no
> developer
> >>>>> ever needs to check if the new value is the same as the existing one,
> >>>>> nor does anyone ever has to implement the flyweight pattern for
> >>>>> immutable objects.
> >>>>>
> >>>>> A last very important attribute is that it does not matter in which
> >>>>> thread an immutable value object is created because it always has the
> >>>>> same identity regardless of it.
> >>>>>
> >>>>> This could easily be achieved by overwriting the object hashes
> >>>>> (spl_object_hash) with something that hashes based on the values, and
> >>>>> predictably across threads (UUIDs?).
> >>>>>
> >>>>> # Full Example
> >>>>> <?php
> >>>>>
> >>>>> final immutable class ValueObject {
> >>>>>
> >>>>> public $value;
> >>>>>
> >>>>> public function __construct($value) {
> >>>>>   $this->value = $value;
> >>>>> }
> >>>>>
> >>>>> public function withValue($value) {
> >>>>>   $this->value = $value;
> >>>>> }
> >>>>>
> >>>>> }
> >>>>>
> >>>>> class A {
> >>>>>
> >>>>> public $vo;
> >>>>>
> >>>>> public function __construct(ValueObject $vo) {
> >>>>>   $this->vo = $vo;
> >>>>> }
> >>>>>
> >>>>> }
> >>>>>
> >>>>> class B {
> >>>>>
> >>>>> public $vo;
> >>>>>
> >>>>> public function __construct(ValueObject $vo) {
> >>>>>   $this->vo = $vo;
> >>>>> }
> >>>>>
> >>>>> }
> >>>>>
> >>>>> $vo = new ValueObject(1);
> >>>>>
> >>>>> $a = new A($vo);
> >>>>> $b = new B($vo);
> >>>>>
> >>>>> var_dump($a->vo === $b->vo); // bool(true)
> >>>>>
> >>>>> $a->vo->withValue(2);
> >>>>>
> >>>>> var_dump($a->vo === $b->vo); // bool(false)
> >>>>>
> >>>>> $a->vo->withValue(1);
> >>>>>
> >>>>> var_dump($a->vo === $b->vo); // bool(true)
> >>>>>
> >>>>> // :)
> >>>>>
> >>>>> ?>
> >>>>>
> >>>>> --
> >>>>> Richard "Fleshgrinder" Fussenegger
> >>>>>
> >>>
> >>> --
> >>> PHP Internals - PHP Runtime Development Mailing List
> >>> To unsubscribe, visit: http://www.php.net/unsub.php
> >>>
> >>>
> >>
> >
>
>

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