And another question :P

'Once you have a gameserver login token, you can specify your login
credentials on a Source engine server by executing this console command
sometime before it loads the first map:
sv_setsteamaccount <login token>"

Does this mean adding it to the server.cfg file is too late?


On Thu, Feb 6, 2014 at 3:21 PM, Tony Paloma <[email protected]> wrote:

>  The IGameServersService/GetServerIPsBySteamID API can be used for this.
> The server_steamids parameter is an array of steam IDs, so pass them in
> like:
>
>
> http://api.steampowered.com/IGameServersService/GetServerIPsBySteamID/v0001?key=keyhere&server_steamids[0]=85568392920039425
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *1nsane
> *Sent:* Thursday, February 06, 2014 11:57 AM
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Important changes to TF2 coming soon
>
>
>
> Will we be able to see which token is assigned to which ip once the
> interface for managing steam game servers is up?
>
> This can't be done with the current TF2 registration system far as I
> recall.
>
>
>
> On Thu, Feb 6, 2014 at 2:51 PM, Fletcher Dunn <[email protected]>
> wrote:
>
> The two accounts (Steam vs TF) currently serve different purposes.  So for
> now you can just your Steam account for favorites migration, but not your
> TF account, which is currently only needed for quickplay.  Eventually that
> won't work when we delete the TF accounts, so if you want to run with
> options not allowed in quickplay, you'll just need to opt out of
> quickplay.  The FAQ article explains how.
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Silencio Delgato
> *Sent:* Thursday, February 06, 2014 11:44 AM
>
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Important changes to TF2 coming soon
>
>
>
> Will I be able to link non-quickplay servers to my account without
> disqualifying or nuking my account/my other servers? I like the idea of
> linking my non-QP server to my account to take advantage of the favorites
> functionality, but this server is not (and most likely never will be)
> eligible for QP as it runs a custom map and a few other things like res
> slots. If I link this server, will this or my other QP eligible servers be
> banned from TF2?
>
>
>
> On Thu, Feb 6, 2014 at 11:27 AM, Fletcher Dunn <
> [email protected]> wrote:
>
> Resetting token is planned if not already implemented.
>
>
>
> We don't have anything planned to transfer server ownership at the moment.
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Denis Eliseev
> *Sent:* Thursday, February 06, 2014 11:25 AM
>
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Important changes to TF2 coming soon
>
>
>
> Will here be a way to transfer servers between accounts? Also, will here
> be a way to re-generate access token for existing server?
>
>
>
> 06.02.2014, 23:16, "Fletcher Dunn" <[email protected]>:
>
>  Max 50 steam gameserver accounts per user account.
>
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