The IGameServersService/GetServerIPsBySteamID API can be used for this. The server_steamids parameter is an array of steam IDs, so pass them in like: http://api.steampowered.com/IGameServersService/GetServerIPsBySteamID/v0001?key=keyhere&server_steamids[0]=85568392920039425<http://api.steampowered.com/IGameServersService/GetServerIPsBySteamID/v0001?key=keyhere&server_steamids%5b0%5d=85568392920039425>
From: [email protected] [mailto:[email protected]] On Behalf Of 1nsane Sent: Thursday, February 06, 2014 11:57 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Important changes to TF2 coming soon Will we be able to see which token is assigned to which ip once the interface for managing steam game servers is up? This can't be done with the current TF2 registration system far as I recall. On Thu, Feb 6, 2014 at 2:51 PM, Fletcher Dunn <[email protected]<mailto:[email protected]>> wrote: The two accounts (Steam vs TF) currently serve different purposes. So for now you can just your Steam account for favorites migration, but not your TF account, which is currently only needed for quickplay. Eventually that won't work when we delete the TF accounts, so if you want to run with options not allowed in quickplay, you'll just need to opt out of quickplay. The FAQ article explains how. From: [email protected]<mailto:[email protected]> [mailto:[email protected]<mailto:[email protected]>] On Behalf Of Silencio Delgato Sent: Thursday, February 06, 2014 11:44 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Important changes to TF2 coming soon Will I be able to link non-quickplay servers to my account without disqualifying or nuking my account/my other servers? I like the idea of linking my non-QP server to my account to take advantage of the favorites functionality, but this server is not (and most likely never will be) eligible for QP as it runs a custom map and a few other things like res slots. If I link this server, will this or my other QP eligible servers be banned from TF2? On Thu, Feb 6, 2014 at 11:27 AM, Fletcher Dunn <[email protected]<mailto:[email protected]>> wrote: Resetting token is planned if not already implemented. We don't have anything planned to transfer server ownership at the moment. From: [email protected]<mailto:[email protected]> [mailto:[email protected]<mailto:[email protected]>] On Behalf Of Denis Eliseev Sent: Thursday, February 06, 2014 11:25 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Important changes to TF2 coming soon Will here be a way to transfer servers between accounts? Also, will here be a way to re-generate access token for existing server? 06.02.2014, 23:16, "Fletcher Dunn" <[email protected]<mailto:[email protected]>>: Max 50 steam gameserver accounts per user account. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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