It would have been nice to see performance measurements from a more recent
Go version. That said, it makes sense to me that Rust would be a better
choice for this kind of application, where the main performance bottleneck
is the sheer number of objects in memory. A language where you get to
express more about the life-cycle of these objects should perform better. I
say this as someone that knows very little about Rust, so I'm probably
greatly oversimplifying.

On Fri, Feb 7, 2020 at 4:25 AM Everton Marques <everton.marq...@gmail.com>
wrote:

> I think Go is way better than Rust, but it is amusing to see why people
> pick one over another.
>
> "Remarkably, we had only put very basic thought into optimization as the
> Rust version was written. Even with just basic optimization, Rust was able
> to outperform the hyper hand-tuned Go version. This is a huge testament to
> how easy it is to write efficient programs with Rust compared to the deep
> dive we had to do with Go."
>
>
> https://blog.discordapp.com/why-discord-is-switching-from-go-to-rust-a190bbca2b1f
>
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