Hi,

On 03/08/06, Lance Albertson <[EMAIL PROTECTED]> wrote:
You have no concept of where the bottle neck is. The webserver hosting
the cgi part isn't being loaded hardly at all. The database server is a
pretty beefy box, and again, its not so much a specific hardware
limitation, just more a limitation on the design of bugzilla and its
ties to mysql. We're having to 'fix' the problem by getting a
master/slave mysql db server setup which the OSL didn't have setup at
the time. This is apparently the 'solution' upstream suggests which I
think is daft, but its what we have to do.

I'm curious what the problem is with bugzilla and it's db
interactions? You're suggesting a specific issue rather than general
db performance issues like fs, io scheduling, raid1, hyperthreads,
etc.?
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