Hi Michael.

well Draconis have alreadysaid that the windows versions (whether demos or not), will be downloadable from their site directly just as they have always been.

as regards your pinball question, while I completely agree that a demo is needed for these gamees since they are simpley less easy to understand in audio, it's a bit much to say that each table is a separate game. All have a basic underlying concept to them, and though some feature different minigames to score points, the basic pinball playing is the same in style for all it is done on different tables with different sound affects etc, rather the way you could be playing a different track and a different vehicle in the topspeed game, but still playing the same motor racing game.

Myself, in terms of what tables I like, in classic I enjoy the Safari, Heist and haunted house tables the most because the sounds and design there are so interesting, particularly in Haunted house. Socker star is also pretty good for what it is though once I got the knack of how to always score a goal, I found myself less interested to play that table. Packman is a nice idea, but I never find it easy to know where your ball, the ghosts etc are on the table making it somewhat random.

In extreme I like the sudworks and pinball extreme tables. since pinball extreme is challenging but has so many different environments and aspects to it while sudworks is great for it's audio design and minigame. Homerun is also fun, though in that table i find it a little too difficult to lose and usually get board of playing rather before I run out of balls.

Alien invasion has some good sounds but is pretty tough to exactly line up shots, and can be somewhat frustrating if you get the wrong combination of alien ships appearing and can't knock them down, plus the minigame is largely wait and hope for that table. Merlin's lab was a nice idea but takes too long to get anything to happen, and most of the time I get pretty much the same four outcomes anyway. Topgun is the hardest of the tables, and provides some good challenge though as with alien invasion, the aspects of the game that were less pinball like were a little frustrating in that it was too easy to run out of amo and too hard to get more.

As for party pack v1, I love all those tables, they are just plane awsome, whether it's fist fights in the bar or making old man stanley have a visit from the psychic fire department. Dynaman is also a really good challenge rather similar to pinball extreme.

As you can tell, generally speaking the audio pinball tables were things I really liked, indeed I'd still regard them as some of the finest audiogames in the arcade genre, and one of the things I've distinctly hoping to see from Draconis in the future is more of them, whether in the form of a party pack vol 2, or just updates to the existing games.

Beware the grue!

Dark.

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