Hi Michael.
well Draconis have alreadysaid that the windows versions (whether demos or
not), will be downloadable from their site directly just as they have always
been.
as regards your pinball question, while I completely agree that a demo is
needed for these gamees since they are simpley less easy to understand in
audio, it's a bit much to say that each table is a separate game. All have a
basic underlying concept to them, and though some feature different
minigames to score points, the basic pinball playing is the same in style
for all it is done on different tables with different sound affects etc,
rather the way you could be playing a different track and a different
vehicle in the topspeed game, but still playing the same motor racing game.
Myself, in terms of what tables I like, in classic I enjoy the Safari, Heist
and haunted house tables the most because the sounds and design there are so
interesting, particularly in Haunted house. Socker star is also pretty good
for what it is though once I got the knack of how to always score a goal, I
found myself less interested to play that table. Packman is a nice idea, but
I never find it easy to know where your ball, the ghosts etc are on the
table making it somewhat random.
In extreme I like the sudworks and pinball extreme tables. since pinball
extreme is challenging but has so many different environments and aspects to
it while sudworks is great for it's audio design and minigame. Homerun is
also fun, though in that table i find it a little too difficult to lose and
usually get board of playing rather before I run out of balls.
Alien invasion has some good sounds but is pretty tough to exactly line up
shots, and can be somewhat frustrating if you get the wrong combination of
alien ships appearing and can't knock them down, plus the minigame is
largely wait and hope for that table. Merlin's lab was a nice idea but takes
too long to get anything to happen, and most of the time I get pretty much
the same four outcomes anyway. Topgun is the hardest of the tables, and
provides some good challenge though as with alien invasion, the aspects of
the game that were less pinball like were a little frustrating in that it
was too easy to run out of amo and too hard to get more.
As for party pack v1, I love all those tables, they are just plane awsome,
whether it's fist fights in the bar or making old man stanley have a visit
from the psychic fire department. Dynaman is also a really good challenge
rather similar to pinball extreme.
As you can tell, generally speaking the audio pinball tables were things I
really liked, indeed I'd still regard them as some of the finest audiogames
in the arcade genre, and one of the things I've distinctly hoping to see
from Draconis in the future is more of them, whether in the form of a party
pack vol 2, or just updates to the existing games.
Beware the grue!
Dark.
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