Answers throughout:

> *snip*
> Thank you for the answer, but it seems that you are not completely correct 
> with Monkey Business.
> I know three versions of the game.
> One is old, and I mean pre-Draconis time...
> The second is 1.8.11 or 1.8.12.
> This one was there as an 1000+ MB  download.
> This one was unplayable without having an actuall registration key, which I 
> found out after I downloaded, installed and atempted to run it.
> Then there came version 1.9, which gave the lab, the temple and the beach 
> levels as playable without entering any registration keys.
*snip*

There were far more versions of the game than those three. That aside, I was 
speaking of specifically a stand-alone demo app that could not be registered, 
and which let the user play the same three levels as 1.9 eventually allowed the 
user to play before registering. With 1.9, we retired the old demo version of 
the game for good. Actually, I think we may have retired it before that, 
anticipating the 1.9 release, but my memory is sketchy on that point.

In any case, there has *never* been any version of MonkeyBusiness released by 
*any* company that was over 1000MB.

*snip*
> What I do however, is an issue with your current Windows version of Ten Pin 
> Alley.

> You list its version as 1.1.0.
> When someone loads it today, it is in fact version 1.2.0.
> And for some strange reason, it cannot under any circumstances be run under 
> Windows XP.
> I know that Windows 7 and theoretically Vista should work, but it is not 
> working for XP.
> The still listed version 1.1 however has no such problems and it is not a 
> question of the game being registered or not.
> You couldn't register the 1.2 release under XP, because you would be 
> confronted with a nice Run Time error, and all this happens on a system which 
> is more filled with older libraries and such components normally dropped in 
> Windows 7 or later by default. 
*snip*

This is the first we have heard of any problems with TPA under XP. In fact, we 
know of several people playing TPA just fine under XP, so the problem you 
describe likely has nothing to do with the OS version. What I can tell you, and 
this goes for all of our titles, is that we are currently focused on revamping 
all titles to work with the new game engine. In doing so, the games will be 
modernized and streamlined. This should solve a lot of the legacy problems with 
older titles, especially the old ESP Softworks ones.

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