Hi Phil, This sounds awesome! However, it still comes as a bit of a disappointment, because it requires a lot of balky equipment. What I'd really love to see is a true holodeck like the one on the Enterprise that allows for the freedom of movement, sounds, smells, and so on. Ah, well, I guess we will get there eventually. :D
On 7/24/12, Phil Vlasak <p...@pcsgames.net> wrote: > USC Students building a working Holodeck > Project Holodeck makes use of Oculus Rift, PlayStation Move, and Razer Hydra > > to create virtual-reality gaming. > > > by Eric Mack > July 24, 2012 > "Welcome to Project Holodeck, would you like to make my day?" > > Infiltrating the Borg or having dinner with Deanna Troi are just a few of > things that could soon become a (virtual) reality with some help from a team > > based at the University of Southern California. > > Project Holodeck is exactly what it sounds like -- a very serious effort to > > make the iconic virtual-reality room from "Star Trek" an actual reality. > > Unlike on the U.S.S. Enterprise, where Lt. Cmdr. Data might just stroll into > > a wild west casino in his regular uniform with no extra equipment, Project > Holodeck relies on an Oculus Rift headset for visuals, PlayStation Move for > > head tracking, and the Razer Hydra to monitor body movements. The current > holodeck room is at least a little bit interactive, as well, with fans who > are jacked into the system to simulate wind. > > The team is also developing a game to show off the setup called Wild Skies, > > which will require players to fly an airship and also engage in a little > combat using swords and guns. They plan to go on the road with their > Holodeck system, hitting venues like Maker Faire in the near future. > > Until then, you can see the system in action in the video below -- this > early demo features footage from the Sega Dreamcast game Skies of Arcadia, > which Wild Skies seems to be roughly modeled on. Sadly, Cmdr. Troi is > nowhere to be seen in this one. > http://www.projectholodeck.com/ > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.