This sounds really fascinating! I only wish there really was a star trek 
holodeck! 

al 
  

"The truth will set you free"
Jesus Christ of Nazareth 33A.D.
  ----- Original Message ----- 
  From: Phil Vlasak 
  To: Gamers Discussion list 
  Sent: Tuesday, July 24, 2012 7:18 PM
  Subject: [Audyssey] working Holodeck game


  USC Students building a working Holodeck
  Project Holodeck makes use of Oculus Rift, PlayStation Move, and Razer Hydra 
  to create virtual-reality gaming.


  by Eric Mack
  July 24, 2012
  "Welcome to Project Holodeck, would you like to make my day?"

  Infiltrating the Borg or having dinner with Deanna Troi are just a few of 
  things that could soon become a (virtual) reality with some help from a team 
  based at the University of Southern California.

  Project Holodeck is exactly what it sounds like -- a very serious effort to 
  make the iconic virtual-reality room from "Star Trek" an actual reality.

  Unlike on the U.S.S. Enterprise, where Lt. Cmdr. Data might just stroll into 
  a wild west casino in his regular uniform with no extra equipment, Project 
  Holodeck relies on an Oculus Rift headset for visuals, PlayStation Move for 
  head tracking, and the Razer Hydra to monitor body movements. The current 
  holodeck room is at least a little bit interactive, as well, with fans who 
  are jacked into the system to simulate wind.

  The team is also developing a game to show off the setup called Wild Skies, 
  which will require players to fly an airship and also engage in a little 
  combat using swords and guns. They plan to go on the road with their 
  Holodeck system, hitting venues like Maker Faire in the near future.

  Until then, you can see the system in action in the video below -- this 
  early demo features footage from the Sega Dreamcast game Skies of Arcadia, 
  which Wild Skies seems to be roughly modeled on. Sadly, Cmdr. Troi is 
  nowhere to be seen in this one.
  http://www.projectholodeck.com/



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