Hi Josh, Basically, yes. Genesis 3D is going to be a much much more advanced engine than AGM. It is going to have all the bells and wistles AGM lacks such as encrypted levels, the ability to save games, a hot key to speak your direction, keys to announce distance and direction to objects and enemies, etc. Like I said everything I wanted in AGM and it just wasn't there.
josh wrote: > hi thomas! > Do you mean to say that your game engine will be a much much better version > of the failed program, otherwise known as audio game maker? if so that's > great and I may buy your game engine when it comes out. > > Josh > > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <[email protected]> > Sent: Tuesday, December 25, 2007 8:22 PM > Subject: [Audyssey] Genesis 3D was GMA game Engine. > > > >> Hi Claudio, >> No programming knolege is needed to create games with Genesis 3D. You >> litterally build entire games using built in tools to drag and drop >> objects around on the map. Once placed you can open a properties dialog >> to change the objects settings. For example, lets use an example of a >> door. >> You know you want a door at 75 1 75. Ok, arrow to the location with the >> arrow keys. Press o and you will get a list of possible objects. Arrow >> to door, and press enter. Now, an object called door 1 will be at 75 1 >> 75. Press e, for edit, and you will be given a list of properties to >> change. For example, locked or unlocked, open or closed, audable, name >> of door 1, etc... >> As far as the ability to create racing games probably not with 1.0. I've >> learned that if you try to add everything at once, try and support too >> many features, the product becomes very buggy and difficult to manage. >> The bigger the project the more errors I am likely to encounter. >> So with 1.0 I plan to select a specific type of game (FPS,) and try and >> make it reliable enough to create the kinds of games sighted people >> play. later new types of games can be added to the engine. >> >> >> >> >> Claudio wrote: >> >>> Hello Thomas! >>> Musst i also have programmingKnowledges to work with your gameengine? >>> And is it possible to create racing games with it? >>> Regards, Claudio. >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [EMAIL PROTECTED] >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[EMAIL PROTECTED] >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [EMAIL PROTECTED] >>> >>> >>> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the list, > please send E-mail to [EMAIL PROTECTED] > > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
