I would maybe have the game say when loading press X Y X to turn on
accessible mode or some such. I have even thought of ways to make
games accessible that you need to drive in.

On 10/25/16, lenron brown <lenro...@gmail.com> wrote:
> For a lot of these games I would really be happy with tts for the
> menus or something. Like some of the dragon ball z games would read
> the menus or how the mkb games would say the char name when selecting.
> I am not asking for a separate game I just wouldn't mind if these
> games came with tts and maybe a couple other things that could help
> us. Really makes me wish I could start a main stream game company that
> could possibly go somewhere.
>
> On 10/25/16, englishride...@gmail.com <englishride...@gmail.com> wrote:
>> Now that you mention it, Dark, indi developers are probably our best bet.
>>
>>
>> Thanks,
>> Ari
>>
>>> On Oct 25, 2016, at 7:09 AM, dark <d...@xgam.org> wrote:
>>>
>>> Actually in terms of the sort of prophet that mainstream developers
>>> want,
>>> I don't think there are enough blind people to matter, even if everyond
>>> di! buy the game.
>>>
>>> These people talk in the millions, or at least in the hundreds of
>>> thousands, not in the hundreds or at most a couple of thousands that
>>> could
>>> be had from the accessible games community.
>>>
>>> On the other hand, indi developers would! recognize the  advantage, and
>>> also tend to be much more easy to contact given that all the developers
>>> for mainstream games are hidden in bunkers somehwere and impossible to
>>> talk to, that when games aren't designed by board room committees
>>> anyway.
>>>
>>> So, mainstream no, I don't think it'll happen, but good indi games? most
>>> definitely, indeed it already has, and we're likely to see more in the
>>> future.
>>>
>>> All the best,
>>>
>>> Dark.
>>> Due to Btinternet being inconvenient, this email address will not be in
>>> use for very long. Please contact me on my other public address,
>>> d...@xgam.org. When I have a new private address, I will let everyone
>>> know.
>>> ----- Original Message ----- From: "Justin Jones"
>>> <atreides...@gmail.com>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Tuesday, October 25, 2016 1:01 PM
>>> Subject: Re: [Audyssey] memory
>>>
>>>
>>>> No, actually, there is not a way to make current mainstream games
>>>> accessible, unless, of course, they already have accessibility
>>>> features built in.
>>>>
>>>> It does not help us (blind folks), but all of Relic Entertainment's
>>>> games provide subtitles for all spoken dialogue in their games,
>>>> starting with Company of Heroes and onward.
>>>>
>>>> If we want accessible games, we are going to have to find a way to
>>>> convince a mainstream developer, i.e. any company that develops
>>>> mainstream games, to take a crack at creating something for us. But,
>>>> and here is the thing, it has to be presented in such a way that they
>>>> will be able to make a profit, i.e. we (the blind community) have to
>>>> be willing to pay for it and not complain how it is not free to play.
>>>>
>>>>> On 10/25/16, lenron brown <lenro...@gmail.com> wrote:
>>>>> Steam pisses me off majorly. The xbox one and ps4 are both accessible.
>>>>> So if they was away for narator to pull the text from games we would
>>>>> be golden. I still love my consoles even though you can get a lot of
>>>>> the same games for computers. My comp only has 6 gb of ram and
>>>>> probably not the best graphics card anyways. All I have ever really
>>>>> wanted is for main stream games to be accessible and I am sure there
>>>>> is away to do this.
>>>>>
>>>>>> On 10/25/16, dark <d...@xgam.org> wrote:
>>>>>> Sadly "just having the sounds turned into pictures"  is easier said
>>>>>> than
>>>>>> done, likewise I doubt game stop (which I assume is rather like game
>>>>>> station
>>>>>>
>>>>>> is over here in the Uk), would stock independently produced games.
>>>>>>
>>>>>> If there was an audiogames console, the plane fact is only blind
>>>>>> people
>>>>>> would buy it and it's doubtful anyone would develop games with
>>>>>> graphics
>>>>>> for
>>>>>>
>>>>>> it. Plus, to be brutally honest, why should I pay for additional
>>>>>> hardware
>>>>>> when I already have a computer and an Iphone that can play games no
>>>>>> problem?
>>>>>> When a sighted person buys a games consoles, there are lots of games
>>>>>> that
>>>>>> won't! be available on their pc, or mac or whatever, however as a
>>>>>> blind
>>>>>> person that is not the case, and I don't think you could find a
>>>>>> dedicated
>>>>>> list of developers willing to write games for a new platform when
>>>>>> they
>>>>>> could
>>>>>>
>>>>>> already develop games for Windows pc, Ios, or even Mac or Android and
>>>>>> know
>>>>>> they'd have a dedicated pool of users who already have the hardware
>>>>>> and
>>>>>> inclination to buy their games without laying out additional costs.
>>>>>>
>>>>>> Developing audiogames for actual graphical consoles like the
>>>>>> playstation
>>>>>> or
>>>>>>
>>>>>> xbox might be a possibility, though even there you have the problem
>>>>>> of
>>>>>> firstly how a blind person accesses the text in the game with no
>>>>>> software
>>>>>> or os based synthesisers (I have heard importing of things like sapi
>>>>>> onto
>>>>>> Xbox and ps4 has been tried but I'm not sure how it went), also
>>>>>> manifestly
>>>>>> you have the problem that only some blind users will have consoles,
>>>>>> and
>>>>>> of
>>>>>> the potential sighted users of games consoles it's uncertain how many
>>>>>> would
>>>>>>
>>>>>> buy an audiogame anyway making development of it worth while.
>>>>>>
>>>>>> Game consoles come from a time when most people didn't own computers,
>>>>>> and
>>>>>> when the dedicated processing power  and potentials of the hardware
>>>>>> was
>>>>>> far
>>>>>>
>>>>>> more than a similar computer system. That however is fading these
>>>>>> days
>>>>>> no
>>>>>> longer the case, most people already own a computer or smart phone
>>>>>> and
>>>>>> can
>>>>>> play games on it, indeed I've heard steam (irritating as it is for
>>>>>> their
>>>>>> lack of access), called the next step in consoles, ie, a virtual os
>>>>>> that
>>>>>> doesn't come with any hardware at all but runs on the user's own
>>>>>> existing
>>>>>> devices.
>>>>>>
>>>>>>
>>>>>> So bottom line, I don't really think a console for the blind would
>>>>>> work
>>>>>> at
>>>>>> all, at most it'd mean laying out  extra expense for a few users and
>>>>>> for
>>>>>> developers to write for a platform with potentially even less users
>>>>>> than
>>>>>> normal, and it's even less likely that such a console would be picked
>>>>>> up
>>>>>> by
>>>>>>
>>>>>> sighted people.
>>>>>>
>>>>>> Better focus on platforms everyone! has access too than try to create
>>>>>> another, heck look at the interest by sighted players in games like
>>>>>> pappasangre on the Iphone.
>>>>>>
>>>>>> all the best,
>>>>>>
>>>>>> Dark.
>>>>>>
>>>>>>
>>>>>> ---
>>>>>> Gamers mailing list __ Gamers@audyssey.org
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>>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Lenron Brown
>>>>> Cell: 985-271-2832
>>>>> Skype: ron.brown762
>>>>>
>>>>> ---
>>>>> Gamers mailing list __ Gamers@audyssey.org
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>>>>> You can make changes or update your subscription via the web, at
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>>>>> If you have any questions or concerns regarding the management of the
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>>>>> please send E-mail to gamers-ow...@audyssey.org.
>>>>>
>>>>
>>>>
>>>> --
>>>> Justin M. Jones, M.A.
>>>> atreides...@gmail.com
>>>> (254) 624-9155
>>>> 701 Ewing St. #509-C, Ft. Wayne IN, 46802
>>>>
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>>>> Gamers mailing list __ Gamers@audyssey.org
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>>>
>>>
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>
>
> --
> Lenron Brown
> Cell: 985-271-2832
> Skype: ron.brown762
>


-- 
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

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