On 11/4/12 1:55 PM, jan iversen wrote:
Hi.
I have finished the control part of the new localization tool, and
before I walk further down the line (writing/converting all the
translations parts) I would like to have checked if the code is ok in
terms of standard, readability and expectations (from other C++
programmers).
I hope one of the C++ programmers, can have a quick look at the code
and tell me:
- Are the code written in accordance with the AOO standards (I think so)
- Is it in general in accordance with the AOO writing style.
- C++ files usually have file extensions of .cxx and .hxx
- There are some conventions of naming variables like mnSomthing for a
numerical member variable.
I can live with you using a different naming scheme but would ask to
change the file extensions.
Of course, I would very much like to hear if there are non-efficient /
malicious code in there, but please remember this is only the control
skeleton, so there are a lot of code missing.
I only found one thing:
genConvert.cpp convert_gen::getConverter
- There are two if statements at the start of the method. The second
looks like it should be a "else if" instead.
- The return at the bottom looks unreachable.
But the main thing that I am not sure about is whether C++ is the right
language for this. I am not sure because I have not found the
interesting part of the program: how the file tree is traversed, how
external tools are called, or whether there are not external tools anymore.
If the main task of genLang is to traverse the file tree and call
external tools, then a script language like Perl might be better suited
and would speed up implementation a lot.
I try to include a zip file with this mail, should I not succeed, then
please respond to the mail and I will sent it directly.
If the above sounds too harsh, then that is because I am currently
sitting in the BoF seesion and am trying to concentrate on two things at
the same time.
-Andre
MANY Thanks in advance for the help.
Jan.