Well the ability to control display objects however you want and the entire 
class structure is obviously different. So you essentially have everything on 
screen as a canvas. Plus the display list allows you to manage the organization 
of objects in a nice clean way that is intuitive. Also my experience with both 
this and some modern js libraries leaves me preferring the code organization 
provided with flex projects, pqckages and classes. Javascript on the other hand 
can be more difficult to organize in a reuseable way. Then the javascript 
language itself is not very good.

I like the idea of having a working exporter to port the projects to working js 
to target more platforms. I would just like to see Adobe continuing to improve 
the runtime and make improvements that support things like flex mobile. For 
example getting better native controls for inputs and media. I really like 
having the framework with Apache because it seems like everyone can get closer 
to the development and drive the new features. Really all that's needed in my 
mind is some solid footing from Adobe so that people can have confidence in the 
platform going forward. With flash and air and then potentially js support it 
really is a great cross platform solution. 



-----Original Message-----
From: Alex Harui <aha...@adobe.com>
To: "dev@flex.apache.org" <dev@flex.apache.org>
Sent: Mon, 28 Oct 2013 11:36 PM
Subject: Re: Mozilla takes on Flash



On 10/28/13 6:14 PM, "f...@dfguy.us" <f...@dfguy.us> wrote:
>
>My deal is I've always preferred the programming model in the flash
>runtimes. The way you control graphics and objects and the organization
>of flex project code is superior. Also the use of components and
>extensibility of classes with flex and oo actionscript since version 3 is
>so much better tgan javascript. I just wish there was more of an
>enterprise focus from adobe with the runtimes since it makes it a hard
>sell for professionals trying to promote the use of the runtimes and
>framework to business given all of the focus on graphic design, gaming
>and entertainment by Adobe now. Flex is great at eating data and
>integrating with enterprise architectures ...

Not sure what your favorite parts are, but unless you are doing lots of
graphics in Flex, the FlexJS effort is trying to keep the things you like
about AS3 and get it to work without Flash.


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