As of March 1, 2017 I intend to turn WebVR on by default on Windows.  It has 
been developed behind the dom.vr.enabled preference and has been enabled by 
default on Firefox Nightly and Dev Edition since November 2015.  Other UAs 
shipping this include Samsung Internet Browser (Gear VR) and Oculus Carmel.  
Microsoft Edge and Google Chrome are also intending to ship.  Google Chrome has 
enabled WebVR on Android with an Origin Trial.

This feature was previously discussed in this "intent to ship" thread, for 
non-release builds:
 
https://groups.google.com/d/topic/mozilla.dev.platform/BeVaHGEgZNA/discussion
 
Bug to turn on by default:
 
https://bugzilla.mozilla.org/show_bug.cgi?id=1343368
 
We will support Oculus and HTC Vive by default.  Oculus is already enabled; HTC 
Vive support with OpenVR has been developed behind the “dom.vr.openvr.enabled” 
preference and will be turned on with this bug:

https://bugzilla.mozilla.org/show_bug.cgi?id=1343374

Link to standard: https://w3c.github.io/webvr/archive/prerelease/1.1/

Since the initial implementation, a W3C working group was formed including 
members from Mozilla, Google, Microsoft, Samsung, and Oculus.  The API has 
stabilized and is frozen at "WebVR 1.1" while its successor "WebVR 2.0" is 
being conceived.
 
Windows only support for WebVR would be enabled by default in Firefox 54.  OSX 
is not yet supported by current VR headsets.  Beta Linux support for HTC Vive 
has very recently landed, and will be supported by Firefox after the Firefox 54 
uplift.

Cheers,
        Kearwood “Kip” Gilbert
        :kip

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