What about sv_cheats 1 and then using give weapon_karambit for example?How is 
that different from the knife plugins we running? :P

Date: Wed, 8 Jul 2015 13:55:30 -0400
From: [email protected]
To: [email protected]
Subject: Re: [Csgo_servers] Request to Server Operators

I think this would be a horrible idea. Less-than-upstanding communities could 
easily "vote brigade" a server and send their players to report competing or 
more popular servers. We know Valve's promise that "all overwatches would be 
reviewed while in beta before any bans are given" was a lie, so I can only 
assume there would be absolutely no oversight on this process as well.

On Wed, Jul 8, 2015 at 1:46 PM, Matthias "InstantMuffin" Kollek 
<[email protected]> wrote:

  
    
  
  
    A different idea:

    Since overwatch is out of beta, it gives you rank points for
    accurate reviews. Why not do the same for reporting servers?

    

    On 08.07.2015 19:40, Matthias
      "InstantMuffin" Kollek wrote:

    
    
      
      Give people a chance to flag their servers as inapplicable for
      giving out rank points. This should for example apply to idle
      servers. If they get caught not complying, they get blacklisted.
      bb

      

      On 08.07.2015 19:03, Absurd Minds
        wrote:

      
      
        
          I think it would be incredibly difficult (if not
            impossible) to implement, though. As Jack M. mentioned,
            there needs to be some way to deal with idle servers. And XP
            is given out based on game mode + points earned at the end
            of the match. Something like a 1v1 server (which is
            technically generally run in a classic casual game mode)
            issues you points based on what arena you're in. Somebody
            who goes 35:10 for the whole map and happens to end in the
            bottom arena would gain less XP than somebody who just
            joined, goes 8:0, and ends in the top arena. Or somebody who
            plays 10 minutes in deathmatch would get significantly less
            XP than somebody who plays 10 minutes in a FFA deathmatch,
            just because they have fewer targets to kill.

            

          
          It sounded like a good idea while I was typing it, but I think
          in practicality, it would either be impossible or it would
          turn into something like "You can earn XP on your servers if
          you have such-and-such cvars enabled and you're not running
          this or that plugin", which would probably upset the community
          even more.

        
        

          On Wed, Jul 8, 2015 at 12:56 PM, Geo
            B. <[email protected]>
            wrote:

            
              Definitely the best compromise !
              
                
                  

                    2015-07-08 17:00 GMT+02:00
                      Matthias "InstantMuffin" Kollek <[email protected]>:

                      
                         That's a
                          nice suggestion!
                          
                            

                              

                              On 08.07.2015 16:58, Absurd Minds
                                wrote:

                              
                              
                                Earning xp is simply just a
                                  barrier to entry into valve's
                                  matchmaking. It would be completely
                                  pointless if it were allowed on
                                  community servers. (However, if they
                                  made it so after rank three you could
                                  earn xp on community servers, that
                                  would solve both sides of the issue.)
                                
                                On Jul 8, 2015
                                  6:27 AM, "L33TGaming" 
<[email protected]>


                                  wrote:

                                  As a server
                                    operator myself, in my opinion the
                                    best way to go about this

                                    issue would be for Valve to patch
                                    the commands that server operators
                                    use to

                                    give weapon skins or knives or
                                    whatever they decide. That way, we
                                    know which

                                    plugin can be used without being
                                    worried about breaking the rules and

                                    running in grey areas.

                                    

                                    Alternatively, I suggest a
                                    compromise for this situation, where
                                    servers that

                                    run weapon skins or knifes plugins
                                    are unranked, such that players do
                                    not

                                    receive XP, whilst servers that
                                    don't run these weapon skins or
                                    knifes

                                    plugins and conform to an set of
                                    "ranked" rules will have XP drops
                                    for

                                    players. This, I do believe is a
                                    compromise between a significant

                                    deterioration of community servers
                                    and Valve's profits loss.

                                    

                                    

                                    

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                                    list archive at Nabble.com.

                                    

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